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  • 22:55, 14 April 2024Pale Mount (hist | edit) ‎[1,012 bytes]Kcollins (talk | contribs) (Created page with "{| class="tdgrey1" |- | Required || Undeath Domain: Necromancer 1 |- | Range || Rank x 5 yards |- | Target Area || Special |- | Duration || 24 hours |- | Casting || Verbal, Somatic |- | Action || Reactive, Free, Fast, Move, Standard, Full, Ritual |- | Cost || X Mana |- | Effect || When cast, the caster conjures an undead Stygian mount of appropriate size (e.g. Undead Horse) to carry the caster, which grants +1 Proficiency to its summoner's R...")
  • 21:02, 14 April 2024Supplies (hist | edit) ‎[2,113 bytes]Kcollins (talk | contribs) (Created page with " __TOC__ {| class="wikitable" !Name !Description !Notes !Weight !Cost |- | Torch || A portable source of light. || When lit, provides bright light for 5 yd., and low light for an additional 5 yd. || 2 lb. || 8s |- | Rope || Hemp rope. || Can be bought in 20 yard increments of length, and can suspend up to 800 lb. weight || 1 lb. || 1g |- | Climber's Kit || Contains 10 pitons and a small hammer. || +1 to Athletics checks when attempting to climb with some rope. || 5 lb...")
  • 20:19, 14 April 2024Equipment Crafting (hist | edit) ‎[3,837 bytes]Kcollins (talk | contribs) (Created page with "Often times, specific pieces of armor are not available for purchase ready-made on the market. It is possible to commission custom-made pieces using the following rules and pricing guide. __TOC__ =Equipment Crafting= Generally, the price of custom items may be determined by adding together a '''Labor Cost''' (how much it costs to have someone craft the item) with a '''Material Cost''' (the value of the materials used to craft an item). Labor cost begins with a base Labo...")
  • 20:05, 14 April 2024Armor and Shields (hist | edit) ‎[3,269 bytes]Kcollins (talk | contribs) (Created page with "__TOC__ =How Armor and Shields Work= {{Main|Combat#Physical Defense}} =Armor and Shield Attributes= ==Armor Value & Shield Bonuses== All armor has an '''Armor Value''' which is added to your character's available Dodge and any applicable Shield Bonus for a combined ''Physical Defense'' value while equipped. Physical defense determines the number of dice removed from incoming attacks' dice pools. Unlike Dodge, Armor Value is not reduced by each incoming attack during a r...")
  • 19:50, 14 April 2024Weaponry (hist | edit) ‎[8,444 bytes]Kcollins (talk | contribs) (Created page with "__TOC__ =Martial Weapons= Basic weaponry comes in myriad shapes and sizes. These are the most common types of weaponry that can be found in use throughout the world of Lorithandar. {| class="wikitable" !Weapon Type !!Examples !! Base Cost !!Hands !!Damage !!Special Attributes !!Required Strength !!Uses Stat |- | Tiny Thrown (Piercing) ||Throwing Knife, Shuriken, Kunai ||x||1 ||1 ||+1 Armor Piercing, May '''only''' be thrown, Range increments of 5/10/15 ||1 Strength ||Str...")
  • 19:35, 14 April 2024Potions and Poultices (hist | edit) ‎[2,514 bytes]Kcollins (talk | contribs) (Created page with "Potions and poultices are consumable items that have a variety of generally positive healing effects. The main difference between the two is that Potions must be drunk, whereas poultices may be applied topically as ointments. Some poultices may also be safely consumed. __TOC__ =Magical Potions and Poultices= These items are magical drafts or ointments that come in small vials. When consumed or otherwise utilized, their effects are immediately noticeable and inherently...")
  • 19:16, 14 April 2024Poisons (hist | edit) ‎[2,176 bytes]Kcollins (talk | contribs) (Created page with "Poisons are consumable items that can either ingested or applied to weaponry. __TOC__ =Ingested Poisons= As the name suggests, Ingested poisons must be consumed before they are able to take effect. {| class="wikitable" !Rank !!Name !!Potency !!Damage / Effect !!Duration !!Interval !!Cost |- | 1 || Toadstool || 8d10 || x || x || x || 5g |- | 1 || Id Moss || 8d10 || x || x || x || 5g |- | 2 || Belladonna || 9d10 || x || x || x || 15g |- | 2 || Taggit Oil || 9d10 || x ||...")
  • 14:22, 14 April 2024Divine Lance (hist | edit) ‎[2,664 bytes]Kcollins (talk | contribs) (Created page with "{| class="tdgrey1" |- | Required || Valor Domain: Knight of Valor 5 |- | Range || Line of Sight |- | Target Area || Caster's Summoned Mount |- | Duration || 24 Hours |- | Casting || Verbal, Somatic, Ritual (Prayer) |- | Action || Standard |- | Cost || 4 Mana |- | Effect || After a short prayer, the channeler's summoned Mount gains one of the following Blessings for 24 hours, which must be selected at the time of purchase and may no...")
  • 13:14, 14 April 2024Valiant Charge (hist | edit) ‎[590 bytes]Kcollins (talk | contribs) (Created page with "{| class="tdgrey1" |- | Required || Valor Domain: Knight of Valor 4 |- | Range || Self |- | Target Area || Rank + 1 Targets |- | Duration || Instantaneous |- | Casting || Verbal, Somatic |- | Action || Full Round |- | Cost || 3 Mana |- | Effect || The mounted channeler Charges forward, attacking up to Rank additional targets that pass within Reach as they charge. These attacks may all benefit from the Divine bonus provid...")
  • 13:09, 14 April 2024Vanguard (hist | edit) ‎[663 bytes]Kcollins (talk | contribs) (Created page with "{| class="tdgrey1" |- | Required || Valor Domain: Knight of Valor 3 |- | Range || Rank yards |- | Target Area || 1 Target |- | Duration || 1 Hour |- | Casting || Verbal, Somatic |- | Action || Standard |- | Cost || 2 Mana |- | Effect || The channeler blesses a target, providing a +1 Divine bonus to Initiative while mounted that increases to +2 at Rank 5. Additionally, the blessed target gains a +2 Divine bonus to Ride Skill checks, and to Attac...")
  • 23:17, 11 April 2024The Wolf (hist | edit) ‎[2,082 bytes]Kcollins (talk | contribs) (Created page with "__TOC__ ==Overview== '''Titles:''' '''Domains:''' '''Symbol:''' '''Herald:''' ==History== ==Relationships== '''Allies:''' '''Enemies:''' ==Religion== ===Religious Orders=== ===Temples and Holy Sites=== Category: Patrons Category: The New Gods")
  • 22:34, 29 March 2024Wilding (hist | edit) ‎[3,483 bytes]Kcollins (talk | contribs) (Created page with "Wildings are creatures native to the Outer Wilds. Although the Wilds are also home to many sorcerous Abominations, the edges of the Wilds fill the vast space between and beyond the other sorcerous planes. As such, the creatures native to the Outer Wilds, known as Wildings, vary greatly in their appearance, abilities, and dispositions. __TOC__ =Template Bonuses= Wildings can be created using the base template stats and special abilities of any other type of Outsider, b...")
  • 15:39, 22 March 2024Predator's Gaze (hist | edit) ‎[1,317 bytes]Kcollins (talk | contribs) (Created page with "{| class="tdgrey1" |- | Required || Wolf Discipline 4 |- | Range || Self |- | Target Area || Self |- | Activation Action || Standard |- | Activation Cost || 3 Mana |- | Duration || 1 Hour |- | Passive Effect || When attacking targets benefitting from Cover, the adept's sharp vision reduces applicable Cover penalties by 1 step. This does not apply to Full Cover, except at the discretion of the Storyteller. |- | Active Effect || When...")
  • 14:52, 22 March 2024Devastating Blow (hist | edit) ‎[597 bytes]Kcollins (talk | contribs) (Created page with "{| class="tdgrey1" |- | Required || Wolf Discipline 4 |- | Range || Self |- | Target Area || 1 Target |- | Duration || Instant |- | Action || Fast |- | Cost || 3 Mana |- | Effect || When making a melee or ranged physical attack, the spends a Fast Action building up their attack in order to deal a devastating blow. The next attack applies a Wound Penalty equal to the number of successes, up to a value of Rank +1. |} Category:...")
  • 14:28, 22 March 2024Kindred Soul (hist | edit) ‎[1,245 bytes]Kcollins (talk | contribs) (Created page with "{| class="tdgrey1" |- | Required || Wolf Discipline 5 |- | Range || Touch |- | Target Area || Companion Animal |- | Activation Action || Full Round |- | Activation Cost || 4 Mana |- | Duration || 1 Hour |- | Passive Effect || The adept’s Companion becomes in tune with the adept on a supernatural level. The pair may communicate intent and feeling wordlessly over vast distances, enabling the Companion to be recalled from afar as needed, and the adept...")
  • 13:35, 22 March 2024Rapid Recovery (hist | edit) ‎[1,113 bytes]Kcollins (talk | contribs) (Created page with "{| class="tdgrey1" |- | Required || Wolf Discipline 5 |- | Range || Self |- | Target Area || Self |- | Activation Action || Reactive |- | Activation Cost || 6 Mana |- | Duration || Up to 1 hour |- | Passive Effect || The adept’s innate healing abilities become so efficient that open wounds coagulate nearly immediately. Any Bleed effects applied to the adept have their duration halved (and rounded down). |- | Active Effect || Once per day, when the...")
  • 13:29, 22 March 2024Enduring Bond (hist | edit) ‎[3,521 bytes]Kcollins (talk | contribs) (Created page with "{| class="tdgrey1" |- | Required || Wolf Discipline 4 |- | Range || Touch |- | Target Area || 1 Pack Member |- | Duration || Permanent |- | Action || Full Round |- | Cost || 3 Mana |- | Effect || A deepened connection to the natural world allows the adept to form a lasting bond with one member of her Pack. A single animal Ally that has been successfully controlled by Pack Mentality may be bonded indefinitely to the adept, allowing it to be kept...")
  • 12:47, 22 March 2024Pack Mentality (hist | edit) ‎[1,341 bytes]Kcollins (talk | contribs) (Created page with "{| class="tdgrey1" |- | Required || Wolf Discipline 3 |- | Range || Rank x 5 Yards, Sight, Hearing |- | Target Area || 1 Animal |- | Activation Action || Full |- | Activation Cost || 2 Mana |- | Duration || Up to 1 Hour (Ally), 24 Hours (Friend) |- | Passive Effect || The adept gains a +2 Proficiency Bonus to Handle Animal, Ride, and appropriate social skill checks with animals when Commune with Animal is active. This increases to +3 at Rank 5. |-...")
  • 14:49, 18 March 2024Barricade (hist | edit) ‎[1,001 bytes]Kcollins (talk | contribs) (Created page with "{| class="tdgrey1" |- | Required || Bear Discipline 5 |- | Range || Reach |- | Target Area || 1 Target |- | Duration || Variable |- | Casting || Reactive Action |- | Cast Action || Verbal, Somatic |- | Cost || 4 Mana |- | Effect || The adept becomes an immovable object, intercepting a target that moves within Reach as a Reactive Action. If the target stops moving, its turn immediately ends and no further action may be taken. The target can atte...")
  • 19:37, 14 March 2024Sunder Magic (hist | edit) ‎[1,355 bytes]Adant (talk | contribs) (Created page with "{| class="tdgrey1" |- | Required || Bear Discipline 5 |- | Range || Melee |- | Target Area || 1 Target |- | Duration || Instant |- | Casting || Fast Action |- | Cast Action || Verbal |- | Cost || 1 Mana per Rank of the targeted Enchantment + 1 (Active) |- | Effect || * Passive: When wielding a weapon with an enhancement bonus equal or greater to the Rank of the item, the adept's sundering attempts can destroy even magical items. The target mus...")
  • 19:19, 12 March 2024Explosive Sundering (hist | edit) ‎[809 bytes]Adant (talk | contribs) (Created page with "{| class="tdgrey1" |- | Required || Bear Discipline 5 |- | Range || Melee |- | Target Area || 1 Target |- | Duration || Instant |- | Casting || Standard Action |- | Cast Action || Verbal, Somatic |- | Cost || 4 Mana (Active) |- | Effect || The adept's sundering attempts send deadly shrapnel into their foes. * Passive: Any target that suffers a Sunder effect (e.g., Sunder Armor or Sundering Strike) creates deadly shrapnel in a 2 yard rad...")
  • 19:15, 12 March 2024Elemental Resistance (hist | edit) ‎[507 bytes]Adant (talk | contribs) (Created page with "{| class="tdgrey1" |- | Required || Bear Discipline 5 |- | Range || Self |- | Target Area || Self |- | Duration || 1 Hour |- | Casting || Fast Action |- | Cast Action || Verbal, Somatic |- | Cost || 4 Mana (Active) |- | Effect || The adept builds a natural resistance to the elements which can be enhanced for a time. * Passive: One (1) rank of Resist Lightning Resist Frost Resist Fire * Active: Gain Rank Resist Lightning Resi...")
  • 19:08, 12 March 2024Living Monolith (hist | edit) ‎[790 bytes]Adant (talk | contribs) (Created page with "{| class="tdgrey1" |- | Required || Bear Discipline 4 |- | Range || Self |- | Target Area || |- | Duration || 1 Hour |- | Action || Full Round |- | Cost || 3 Mana |- | Effect || The adept's muscles harden becoming a wall of ironlike armor, and they become immune to knockback or knockdown. Adept gains: * +2 Natural Armor * +1 DR * While Monolith is active, the user cannot be made Prone or moved by effects such as knockback. A failed grapple check wo...")
  • 19:06, 12 March 2024Roaring Strike (hist | edit) ‎[1,351 bytes]Adant (talk | contribs) (Created page with "{| class="tdgrey1" |- | Required || Bear Discipline 4 |- | Range || 5 yards x Rank - 1 (Vertical Strike) or 3 yard length cone |- | Target Area || 1 Target (Vertical Strike) or 3 yard cone (Horizontal Strike) |- | Duration || Instant |- | Action || Standard |- | Cost || 3 Mana |- | Effect || With a violent roar the adept swings their weapon with such ferocity it sends a rippling shockwave through the air to strike one or many targets. * Vertical St...")
  • 12:12, 28 February 2024Echo Ley (hist | edit) ‎[816 bytes]Kcollins (talk | contribs) (Created page with "{| class="tdgrey1" |- | Required || Prime Sphere 4 |- | Range || Rank Yards |- | Area || Self |- | Duration || Rank Hours |- | Casting || Verbal, Somatic |- | Cast Action || Full Round |- | Cost || 3 Mana |- | Effect || The Caster draws power from a nearby ley line, providing her with a spell of her choice of up to Rank that is associated with the same sphere of magic as the ley, e.g. Earth Ley Lines provide spells from the Earth Sphere. After...")
  • 08:33, 28 February 2024Craft Spell Scroll (hist | edit) ‎[5,760 bytes]Kcollins (talk | contribs) (Created page with "=Requirements= * Magecraft Source at Rank 3 or higher * Magecraft Skill at Rank 3 or higher * Rank 3 Only, 18 GXP =Effects= A mage with this benefit can use the Magecraft Skill to prepare Blank Spellpaper and create Spell Scrolls: consumable, single-use magic items that store a known spell for later activation. ==Spellpaper and Inscription== When crafting a Spell Scroll, the mage must first prepare a piece (or several pieces) of “Spellpaper” - special paper, parchme...")