Dominion of Dread

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Required Fear Domain 5
Range 50 yards x Rank
Area One Location, Structure, or Battlefield (up to Rank × 50 yards radius)
Duration Permanent (Special)
Casting Verbal, Somatic
Cast Action 1 Hour Ritual
Mana Cost 4 Mana (+1 Mana per day to sustain)
Effect You claim a region as an extension of your divine will, permanently shaping the psychic and spiritual landscape with your Patron’s dread. When this ritual is performed, the chosen area becomes a Dominion of Dread; a place suffused with your fear, your voice, and your authority. You may only maintain one Dominion of Dread at a time. You may suppress or renew it at will from anywhere within 1 mile per Rank. If you voluntarily end the effect or fail to maintain it (by paying the optional upkeep cost), the Dominion slowly fades over 1 month, leaving behind only an echo of unease. Within your Dominion:
  • Your Dread Presence permanently fills the entire area. All hostile creatures entering or beginning their turn within must make a Mental Resistance roll vs your (Intelligence + Channeling + Domain Rank) or suffer the effects of the domain power.
  • Enemies who die within the Dominion leave behind Echoes of Dread; illusory phantoms that assault hostile creatures entering or beginning their turn within the Dominion as if the spell Spectre was cast on them.
  • You may Detect Emotions, disturbances, or violent acts that occur within your Dominion as faint whispers, allowing you to project your voice or presence at will as if casting Telepathy with no cost, anywhere in the area.

Allies and followers who recognize your rule within the Dominion gain:

  • Immunity to Fear effects of equal or lower Rank. Higher rank effects receive a +Rank bonus to the resist roll.
  • +1 Morale bonus on all attack rolls, Mental Resistance, and Intimidate checks.
  • +1 divine bonus on attacks or spells against any creature currently suffering from Fear.

If an area is designated as a Dominion of Dread and a Desecration it becomes a Desecrated Dominion. In addition to gaining all of the effects of both powers, living creatures entering the area suffer –3 to Magic Resistance against both Fear Domain and Corruption Domain effects. Any Avatar of Dread manifested within a Desecrated Dominion gains Undead traits for the duration: it is treated as a Wraith entity.