Earth Domain: Difference between revisions

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==Domain Power: ==
==Domain Power: ==


==Keeper of the Terra==
==Keeper of Terra==


{| class="tdgrey1"
{| class="tdgrey1"
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!Description
!Description
|-
|-
| 1 || [[]] ||  
| 1 || [[Holy Ground]] ||  
|-
|-
| 2 || [[]] ||  
| 2 || [[Tranquil Grove]] ||  
|-
|-
| 3 || [[]] ||  
| 3 || [[Hostile Terrain]] ||  
|-
|-
| 4 || [[]] ||  
| 4 || [[The Golden Road]] ||  
|-
|-
| 5 || [[]] ||  
| 5 || [[Terraform]] ||  
|}
|}


==Earth Warden==
==Earth Warden==
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| 1 || [[]] ||  
| 1 || [[]] ||  
|-
|-
| 2 || [[]] ||  
| 2 || [[Stone Skin]] ||  
|-
|-
| 3 || [[]] ||  
| 3 || [[Guardian Stones]] ||  
|-
|-
| 4 || [[]] ||  
| 4 || [[]] ||  
|-
|-
| 5 || [[]] ||  
| 5 || [[Seismic Strike]] ||  
|}
|}



Revision as of 16:09, 15 February 2023

Domain Power:

Keeper of Terra

Rank Power Description
1 Holy Ground
2 Tranquil Grove
3 Hostile Terrain
4 The Golden Road
5 Terraform

Earth Warden

Rank Power Description
1 [[]]
2 Stone Skin
3 Guardian Stones
4 [[]]
5 Seismic Strike

Natural Forces

Rank Power Description
1 Alter Item Density Alters item density increasing or reducing Strength requirements.
2 Magnetic Pulse Issue a powerful magnetic pulse to push or pull metallic materials.
3 Electromagnetic Field Caster generates a magnetic field to push or pull targets holding or wearing significant metal.
4 Alter Gravity Caster begins to alter gravity in an area; increasing it to crush targets, or reducing it to lift them into the air.
5 Singularity Caster creates an electromagnetic singularity that draws nearby targets in, holding them immobile, and begins crushing them to death.