Prime Sphere: Difference between revisions

From Brilliance and Shadow Wiki
Jump to navigation Jump to search
 
(26 intermediate revisions by 3 users not shown)
Line 9: Line 9:
! Description
! Description
|-
|-
| [[Identify]]
| [[Alarm]] || Create a magical alarm triggered by enemies.
|| Identify enchanted items.
|-
|-
| [[Dispel Magic]]
| [[Energy Staff]] || Imbue a staff with magical bonuses.
|| Destroy existing enchantments.
|-
|-
| [[Detect Magic]]
| [[Identify]] || Identify enchanted items.
|| Sight spell that reveals magical auras.
|-
|-
| [[Sense Magic]]
| [[Light]] || Create a magical light roughly as bright as a torch.
|| Sense the location and potency of nearby magical emanations.
|-
|-
| [[Telekinesis]]
| [[Mage Sight]] || Sight spell that reveals magical auras.
|| Manipulate your environment with basic force effects.
|-
|-
| [[Energy Staff]]
| [[Omnivision]] || 360 degree peripheral vision.
|| Imbue a staff with magical bonuses.
|-
|-
| [[Alarm]]
| [[Telekinesis]] || Manipulate your environment with basic force effects.
|| Create a magical alarm triggered by enemies.
|}
|}


==Rank 2==
==Rank 2==
{| class="tdgrey1"
{| class="tdgrey1"
! Spell
! Description
|-
|-
|[[Counterspell]]
| [[Arcane Eye]] || Maneuver an arcane construct you can see through.
|| Counter incoming spells as a readied action.
|-
|-
|[[Resist Magic]]
| [[Dimensional Pocket]] || Store items in extra-planar storage.
|| Grants a resistance bonus against magical effects.
|-
|-
|[[Force Armor]]
| [[Force Armor]] || Grants physical defense.
|| Grants physical or magical defense.
|-
|-
|[[Force Shield]]
| [[Force Shield]] || Grants a magical shield bonus.
|| Grants a magical shield bonus.
|-
|-
|[[Arcane Eye]]
| [[Levitate]] || Move vertically at will, hover over surfaces.
|| Maneuver an arcane construct you can see through.
|-
|-
|[[Force Bolt]]
| [[Mana Bolt]] || A crackling bolt of energy deals lethal damage to a single target.
|| Fire a bolt of force at a single target dealing non-lethal damage.
|-
|-
|[[Levitate]]
| [[Returning]] || Enchanted item returns to the thrower.
|| Grant vertical movement for a short time.
|-
| [[Sense Magic]] || Sense the location and potency of nearby ambient magic such as Ley Lines.
|-
| [[Telekinetic Throw]] || Throw items with magic.
|}
|}


==Rank 3==
==Rank 3==
{| class="tdgrey1"
{| class="tdgrey1"
! Spell
! Description
|-
|-
|[[Drain Mana]]
| [[Blink]] || A short range teleport to a point within sight.
|| Drains mana from a target, replenishing the caster's stores.
|-
|[[Blink]]
|| A short range teleport to a point within site.
|-
|-
|[[Enhance Item]]
| [[Drain Mana]] || Drains mana from a target, replenishing the caster's stores.
|| Grants enhancement bonuses to items.
|-
|-
|[[Mana Gem]]
| [[Enhance Item]] || Grants enhancement bonuses to items.
|| Creates a gem that stores mana for use later.
|-
|-
|[[See Invisible]]
| [[Ignite Mana]] || Use a target's mana to burn them for lethal damage.
|| Pierces magical concealment effects.
|-
|-
|[[Dimensional Pocket]]
| [[Mana Gem]] || Creates a gem that stores mana for use later.
|| Store items in extra-planar storage.
|-
|-
|[[Ignite Mana]]
| [[See Invisible]] || Pierces magical concealment effects.
|| Use a target's mana to burn them for lethal damage.
|}
|}


==Rank 4==
==Rank 4==
{| class="tdgrey1"
{| class="tdgrey1"
! Spell
! Description
|-
| [[Echo Ley]] || Draw power from an accessible Ley Line, temporarily gaining access to an otherwise unknown spell.
|-
|-
|[[Mana Storm]]
| [[Magic Hands]] || Create a magical construct that can be used as an extension of the caster's hands.
||
|-
|-
|[[Influence Nexus]]
| [[Mana Storm]] || A large storm of ignited mana burns for additional rounds.
||
|-
|-
|[[Teleportation]]
| [[Teleportation]] || Teleport the caster to any location they can remember.
||
|-
|-
|[[Wall of Force]]
| [[Wall of Force]] || Create a short lived unbreakable wall.
||
|}
|}


==Rank 5==
==Rank 5==
{| class="tdgrey1"
{| class="tdgrey1"
! Spell
! Description
|-
|-
|[[Anti-Magic Shell]]
| [[Anti-Magic Shell]] || Create a bubble that impairs magic passing through.
||
|-
|-
|[[Pocket Realm]]
| [[Dimensional Lock]] || Prevent dimensional travel.
||
|-
|-
|[[Disjunction]]
| [[Disjunction]] || Short out a target's magical equipment or enchantments.
||
|-
|-
|[[Dimensional Lock]]
| [[Form Nexus]] || Manipulate nearby Ley Lines to create a temporary Nexus of power.
||
|-
| [[Pocket Realm]] || Create a pocket realm to your specifications.
|}
|}
[[Category:Magic Guide]]
[[Category:Magecraft]]
[[Category:Spheres]]

Latest revision as of 12:11, 28 February 2024

Description

This sphere consists of raw magical energy. Deals with mana, hallows, arcane bindings, item creation, auras, force effects, counterspelling, time Prime ley lines are woven through the fabric of space and time, ignoring mundane material.

Spells

Rank 1

Spell Description
Alarm Create a magical alarm triggered by enemies.
Energy Staff Imbue a staff with magical bonuses.
Identify Identify enchanted items.
Light Create a magical light roughly as bright as a torch.
Mage Sight Sight spell that reveals magical auras.
Omnivision 360 degree peripheral vision.
Telekinesis Manipulate your environment with basic force effects.

Rank 2

Spell Description
Arcane Eye Maneuver an arcane construct you can see through.
Dimensional Pocket Store items in extra-planar storage.
Force Armor Grants physical defense.
Force Shield Grants a magical shield bonus.
Levitate Move vertically at will, hover over surfaces.
Mana Bolt A crackling bolt of energy deals lethal damage to a single target.
Returning Enchanted item returns to the thrower.
Sense Magic Sense the location and potency of nearby ambient magic such as Ley Lines.
Telekinetic Throw Throw items with magic.

Rank 3

Spell Description
Blink A short range teleport to a point within sight.
Drain Mana Drains mana from a target, replenishing the caster's stores.
Enhance Item Grants enhancement bonuses to items.
Ignite Mana Use a target's mana to burn them for lethal damage.
Mana Gem Creates a gem that stores mana for use later.
See Invisible Pierces magical concealment effects.

Rank 4

Spell Description
Echo Ley Draw power from an accessible Ley Line, temporarily gaining access to an otherwise unknown spell.
Magic Hands Create a magical construct that can be used as an extension of the caster's hands.
Mana Storm A large storm of ignited mana burns for additional rounds.
Teleportation Teleport the caster to any location they can remember.
Wall of Force Create a short lived unbreakable wall.

Rank 5

Spell Description
Anti-Magic Shell Create a bubble that impairs magic passing through.
Dimensional Lock Prevent dimensional travel.
Disjunction Short out a target's magical equipment or enchantments.
Form Nexus Manipulate nearby Ley Lines to create a temporary Nexus of power.
Pocket Realm Create a pocket realm to your specifications.