Curse of Chaos

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Required Chaos Domain 2
Range 10 yards x Rank
Area 1 Target
Duration Rank + 1 rounds
Casting Verbal, Somatic
Cast Action Standard / Fast (melee attack)
Mana Cost 1 Mana
Effect This incantation curses the very laws of probability making it less likely for enemies to succeed on skill checks. If target fails to Mental Resist vs. the caster's Intelligence + Channeling + Chaos Domain dice, they only succeed on 9-0's for skill checks. If the target succeeds they are immune to Curse of Chaos for 1 hour. Casting this spell at range requires a Standard Action, but when making a standard melee attack the channeler may imbue the attack with Curse of Chaos as a Fast Action. Target's struck by the attack must make a Mental Resist vs. the attack successes. This may not be combined with any other maneuvers such as those from Fighting Styles.