Corpse Explosion

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Required Undeath Domain 4
Range 10-yard x Rank
Area 3 yard radius from Rank target corpses
Duration Instant
Casting Verbal, Somatic
Cast Action Standard
Cost 3 Mana
Effect When cast, the channeler causes up to Rank corpses within the range of the spell to explode with necrotic energy, dealing Intelligence + Channeling + Domain Rank. If the explosions from the corpses would overlap, add +2d10 bonus damage to the base roll per additional overlapping explosion. A corpse that has been exploded in this fashion may not be raised by Animate Dead or exploded via Corpse Explosion again. Undead targets gain a Magic Resistance roll to prevent being exploded, however if they fail, they suffer double damage from the spell (all others in the area of effect take normal damage) and may not apply Magical Defense to reduce it.