Arcane Exploitation
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| Required | Snake Discipline 4 |
| Range | 10 yards |
| Target Area | 1 magical trap, ward, object, or ongoing magical effect |
| Duration | Instant (Active) |
| Action | Standard (Active) |
| Cost | 3 Mana |
| Effect |
Passive: You always sense when an object, person, or surface within 10 yards is enchanted (even through illusions or magical concealment).
On a success, you also learn whether the enchantment has any weaknesses, conditional triggers, or durations remaining. Active: Once per encounter, you may attempt to disassemble a magical enchantment from the inside out. Choose one magical effect within 10 yards:
Roll Dexterity or Intelligence + Disable Device or Sleight of Hand + Snake Rank vs. the enchantment’s Potency (Rank + 2).
If you used Arcane Sense within the last 10 minutes on this enchantment, you gain +2 Successes on this roll and may use this ability as a Fast Action. |