Mind Sphere

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Description

Spells

Rank 1

Spell Description
Mage Sight See magical auras.
Disguise Self Create an illusion over yourself changing your appearance to match a vision in your head.
Comprehend Languages Allow yourself or other targets to fluently read, write, speak and comprehend languages.
Illusory Script Create hidden text that reveals itself to chosen targets or credentials that appear appropriate for the given situation. (psychic paper)
Detect Emotions View auras to sense their emotional state gaining a bonus on Sense Motive rolls and Initiative.
Phantom Sound Fabricate sounds from a target location.
Others Vision See what a target creature sees.

Rank 2

Spell Description
Sense Minds Sense the direction, distance of nearby sentient creatures. May provide contact for spells like Telepathy.
Mind Armor Gain immunity to mind-affecting spells of rank or lower, and add rank to resistance rolls against mind-affecting spells of higher rank.
Displacement Create an illusion of being displaced from your actual position.
Glamour Creates an aura of seduction, intimidation, or normalcy.
Minor Illusion Visible illusion without sound or substance. Requires concentration.
Telepathy Communicate with target(s) through telepathic means over great distance. (combine with Ventriloquism to do False Voice?)
Suggestion Influence a target with a reasonable sounding suggestion.
Psychic Knife Conjured psychic weapon deals lethal damage.

Rank 3

Spell Description
Mind Flay Deal lethal damage to a single target’s mind.
Hold Person Hold a target in place; helpless.
Detect Thoughts Read the surface thoughts of targets at will during the duration.
Invisibility A powerful illusion that veils your presence from viewers minds.
Major Illusion A more detailed illusion with sounds, smells, and some autonomy.
Control Emotion Influence a target with intense emotions such as love, lust, anger, or sadness.
Forget Target forgets a number of contiguous minutes per rank.

Rank 4

Spell Description
Mind Control Influence a target’s mind directly forcing them to perform actions.
Enthralling Presence An improved Glamour that affects large crowds granting additional bonuses to Perform.
Mass Invisibility An area radius of Invisibility.
Illusionary Wall A wall constructed entirely in the targets minds, indestructible if they fail to resist.
Phantasm Creates a deadly enemy if target fails to resist.

Rank 5

Spell Description
False Memories Implant false memories into a target’s mind.
Possession Enter a target’s mind and control them from within.
Insanity Target gains an immediate and severe mental disorder.
Superior Illusion Strong illusion that may be modified by other spheres.
Hallucination After failing a save, the affected target is lost in a hallucinatory world for the duration, experiencing events and communicating with illusory characters without ever moving in the real world. They appear in a coma and may not be awakened without dispelling the Hallucination spell.