Half Breeds: Difference between revisions
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==Half [[High Elf]]== | ==Half [[High Elf]]== | ||
'''Racial Modifiers''' | '''Racial Modifiers''' | ||
*Favored Source: Magecraft, | *Favored Source: Magecraft, Channeling | ||
*+2 Base | *+2 Base Channeling, Sorcery, or Magecraft Skill | ||
OR | OR | ||
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==Half [[Wood Elf]]== | ==Half [[Wood Elf]]== | ||
'''Racial Modifiers''' | '''Racial Modifiers''' | ||
*Favored Source: Adept, | *Favored Source: Adept, Channeling | ||
*Weapon Training: (Pick one) | *Weapon Training: (Pick one) | ||
*+1 Base Bow Skill | *+1 Base Bow Skill |
Revision as of 17:17, 16 January 2023
Below is a list of the half-breed combinations and their racial modifiers. Only Elves, Humans, and Svaald are capable of interbreeding. Use the below racial modifiers charts as a combination. Each Half-Race gets a choice of two groups of bonuses. One bonus tends to be focused on cultural benefits, while the other is more physical. You may pick and choose which half of each race fits your story best. For example, Half Svaald / Half Human with Favored Stat: Constitution, +1 Base Weapon Skill, Favored Source: Any. All half-breed characters gain the following:
- +8 Speed
- +5 Health
- +7 Resistance
Half Human
Racial Modifiers
- Favored Source: Any
OR
- +1 Benefit Point
- +3 Skill Points
Half Svaald
Racial Modifiers
- Favored Source: Shamanism, Adept
- Svaald are immune to natural and magical cold equal to their Rank in Magic
OR
- Favored Stat: Constitution
Half High Elf
Racial Modifiers
- Favored Source: Magecraft, Channeling
- +2 Base Channeling, Sorcery, or Magecraft Skill
OR
- Favored Stat: Intelligence
Half Wood Elf
Racial Modifiers
- Favored Source: Adept, Channeling
- Weapon Training: (Pick one)
- +1 Base Bow Skill
- +1 Base Crossbow Skill
- +1 Base Thrown Skill
OR
- Favored Stat: Dexterity
Half Wild Elf
Racial Modifiers
- Favored Source: Adept, Shamanism
- Weapon Training (Pick one)
- +1 Base Slashing Skill
- +1 Base Crushing Skill
- +1 Base Piercing Skill
OR
- Favored Stat: Constitution