Half Breeds: Difference between revisions
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Below is a list of the half-breed combinations and their racial modifiers. Only Elves, Humans, and Svaald are capable of interbreeding. Use the below racial modifiers charts as a combination. Each Half-Race gets a choice of two groups of bonuses. For example, Half Svaald / Half Human | =Half-breeds= | ||
Below is a list of the half-breed combinations and their racial modifiers. Only Elves, Humans, and Svaald are capable of interbreeding. Use the below racial modifiers charts as a combination. Each Half-Race gets a choice of two groups of bonuses. One bonus tends to be focused on cultural benefits, while the other is more physical. Players may pick and choose which half of each race fits their story best. For example, a Half Svaald / Half Human may select Favored Stat: Constitution from the Svaald bloodline and also gain the Human bonuses +1 Benefit Point and +3 Skill Points. | |||
All half-breed characters gain the following: | |||
*+8 Speed | *+8 Speed | ||
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*+7 Resistance | *+7 Resistance | ||
==Half Human== | ==Half [[Human]]== | ||
'''Racial Modifiers''' | '''Racial Modifiers''' | ||
*Favored | *Favored Source: Any | ||
OR | OR | ||
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*+3 Skill Points | *+3 Skill Points | ||
==Half Svaald== | ==Half [[Svaald]]== | ||
'''Racial Modifiers''' | '''Racial Modifiers''' | ||
*Favored | *Favored Source: Shamanism, Adept | ||
*Svaald are immune to natural and magical cold equal to their Rank in Magic | *Svaald are immune to natural and magical cold equal to their Rank in Magic | ||
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*Favored Stat: Constitution | *Favored Stat: Constitution | ||
==Half High Elf== | ==Half [[High Elf]]== | ||
'''Racial Modifiers''' | '''Racial Modifiers''' | ||
*Favored | *Favored Source: Magecraft, Channeling | ||
*+2 Base | *+2 Base Channeling, Sorcery, or Magecraft Skill | ||
OR | OR | ||
*Favored Stat: Intelligence | *Favored Stat: Intelligence | ||
==Half Wood Elf== | ==Half [[Wood Elf]]== | ||
'''Racial Modifiers''' | '''Racial Modifiers''' | ||
*Favored | *Favored Source: Adept, Channeling | ||
*Weapon Training: (Pick one) | *Weapon Training: (Pick one) | ||
*+1 Base Bow Skill | *+1 Base Bow Skill | ||
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*Favored Stat: Dexterity | *Favored Stat: Dexterity | ||
==Half Wild Elf== | ==Half [[Wild Elf]]== | ||
'''Racial Modifiers''' | '''Racial Modifiers''' | ||
*Favored | *Favored Source: Adept, Shamanism | ||
*Weapon Training (Pick one) | *Weapon Training (Pick one) | ||
**+1 Base Slashing Skill | **+1 Base Slashing Skill | ||
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*Favored Stat: Constitution | *Favored Stat: Constitution | ||
=Special Considerations= | |||
==Devinites== | |||
{{Main|Devinites}} | |||
Devinites are a distinct lineage of half-breed that is capable of interbreeding with other races; the child of a Devinite will have either half-Human or half-Wild Elf Racial Modifiers as one half of their genetic makeup. In the circumstance where the Devinite heritage favors the same race as their second parent (e.g. Human or Wild Elf), the half-breed child may gain the Racial Modifiers of a full-blood member of the non-Devinite parent’s race. |
Latest revision as of 11:42, 25 July 2023
Half-breeds
Below is a list of the half-breed combinations and their racial modifiers. Only Elves, Humans, and Svaald are capable of interbreeding. Use the below racial modifiers charts as a combination. Each Half-Race gets a choice of two groups of bonuses. One bonus tends to be focused on cultural benefits, while the other is more physical. Players may pick and choose which half of each race fits their story best. For example, a Half Svaald / Half Human may select Favored Stat: Constitution from the Svaald bloodline and also gain the Human bonuses +1 Benefit Point and +3 Skill Points.
All half-breed characters gain the following:
- +8 Speed
- +5 Health
- +7 Resistance
Half Human
Racial Modifiers
- Favored Source: Any
OR
- +1 Benefit Point
- +3 Skill Points
Half Svaald
Racial Modifiers
- Favored Source: Shamanism, Adept
- Svaald are immune to natural and magical cold equal to their Rank in Magic
OR
- Favored Stat: Constitution
Half High Elf
Racial Modifiers
- Favored Source: Magecraft, Channeling
- +2 Base Channeling, Sorcery, or Magecraft Skill
OR
- Favored Stat: Intelligence
Half Wood Elf
Racial Modifiers
- Favored Source: Adept, Channeling
- Weapon Training: (Pick one)
- +1 Base Bow Skill
- +1 Base Crossbow Skill
- +1 Base Thrown Skill
OR
- Favored Stat: Dexterity
Half Wild Elf
Racial Modifiers
- Favored Source: Adept, Shamanism
- Weapon Training (Pick one)
- +1 Base Slashing Skill
- +1 Base Crushing Skill
- +1 Base Piercing Skill
OR
- Favored Stat: Constitution
Special Considerations
Devinites
Devinites are a distinct lineage of half-breed that is capable of interbreeding with other races; the child of a Devinite will have either half-Human or half-Wild Elf Racial Modifiers as one half of their genetic makeup. In the circumstance where the Devinite heritage favors the same race as their second parent (e.g. Human or Wild Elf), the half-breed child may gain the Racial Modifiers of a full-blood member of the non-Devinite parent’s race.