Guardian Stones

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Required Earth Domain
Range Touch
Area 1 stone
Duration 24 hours
Casting Verbal, Somatic
Action 1 minute ritual
Cost Special
Effect The caster enchants a small stone, which changes its form dependent upon the resulting effect for up to 24 hours while orbiting the caster protectively. The caster can grab the stone and put it away, which temporarily disables the effect. It will resume when tossed into the air again. At any time, the caster can dismiss the power in a stone, removing the enchantment.

Initially, the caster is limited to a single guardian stone from the Minor Enchantment table. When the ritual is completed, the channeler rolls a 1d10 and gains the correlating guardian stone. At Rank 3, in addition to a Minor Guardian Stone, the caster gains the ability to enchant a second active guardian stone using the Major Enchantment table. At Rank 5 a third guardian stone (from the Greater Enchantment table) may be added to the channeler's collection. The channeler may only have one of each at a time.

The first guardian stone of each type created in a 24 hour period is free, however, if a stone is dismissed, destroyed, or used up, recasting the stone costs 1 mana for a Minor guardian stone, 2 mana for a Major guardian stone, and 3 mana for a Greater guardian stone.

Minor Enchantment
1d10 Result Power Description
1 Lodestone A small chunk of iron ore. This guardian stone provides the channeler with an innate awareness of the world’s magnetic poles, providing +1/2/3 bonus to navigational skill checks
2 Fluorite Gain +1/2/3 Resistance vs. Disease
3 Fool's Gold +1/2/3 bonus to stealth and deception.
4 Sunstone This stone absorbs sunlight when exposed to it, and may be activated later to emit sunlight at about the brightness of a torch.
5 Petoskey Stone The channeler gains +1/2/3 to Swim skill checks. Once per day, activate with a Standard Action to gain Breathe Water for 1 hour.
6 Flint Weapons wielded by a channeler with this guardian stone passively gain +1 Armor Piercing. At Rank 5, this increases to +2.
7 Black Pearl This stone may be crushed as a free action, enabling the caster to reroll a non-combat skill.
8 Jade This guardian stone allows the channeler to cast Cleanse 1/2/3 times per day as a standard action before collapsing into dust.
9 Labradorite As a standard action, the stone may be crushed to give the caster 1/2/3 Frost Resistance for 1 hour.
0 Pet Rock A small alabaster figurine that can move and act as the channeler’s Familiar for 24 hours. It can levitate within 2 yards above the ground and deals damage by launching itself at enemies. The Pet Rock has the following statistics: Health: 4, Vigor: 2, Physical Defense: 2 (2 dodge), Magical Defense: 1, Magic Resistance: 8d10, Attack: 6 (+1 Armor Piercing), Speed: 10


Major Enchantment
1d10 Result Power Description
1 Mica
2 Tiger's Eye
3 Petrified Wood
4 Graphite
5 White Sapphire
6 Cinnabar
7 Bismuth
8 Fossilized Bone
9 Obsidian
0 Alexandrite


Greater Enchantment
1d10 Result Power Description
1 Amber
2 Bloodstone
3 Hagstone
4 Ruby
5 Granite
6 Diamond
7 Fulgarite
8 Aquamarine
9 Emerald
0 Amethyst