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Fire elementals are unpredictable, dangerous and fickle. The shaman who bind them often tend to have something of that nature as well. While they have a reputation for pyromania and mercurial tempers many Fire Shaman believe that fire is simply a part of the world and good for natural environments. They are fierce fighters, and unwilling to be bullied.
Fire elementals are unpredictable, dangerous and fickle. The shaman who bind them often tend to have something of that nature as well. While they have a reputation for pyromania and mercurial tempers many Fire Shaman believe that fire is simply a part of the world and good for natural environments. They are fierce fighters, and unwilling to be bullied.


=Spirit Bonuses=
=Spirit Powers=
With each rank the shaman gains either improved spirit stats for [[Manifest Spirit]] or an additional Imbue Power as well as a spell of that rank. Additional spells may be purchased for 2 GXP x Rank.


==Rank 1==
==Rank 1==
===Manifestation===
The shaman gains the spell [[Manifest Spirit]], allowing her to call upon her spirit with the following stats: [[Fire_Spirit#Rank_1|Rank 1 Fire Spirit]].


{| class="tdgrey1" width="25%"
===Imbuement===
! Imbue Bonus
While in possession of the Imbued item the caster may [[Create Fire]] at will.  
! OR
! Manifest
|-
| While in possession of the Imbued item the caster may [[Create Fire]] at will.  
||
|| [[Small Fire Spirit]]
|}


===Spells===
===Spells===
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! Description
! Description
|-
|-
| [[Firebugs]]
| [[Fireflies]]
|| Release a handful of glittering beetles that Combust burning targets.
|| Release a handful of glittering fireflies that Combust burning targets.
|-
|-
| [[Fire Sight]]
| [[Fire Sight]]
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==Rank 2==
==Rank 2==
===Manifestation===
When [[Manifest Spirit|manifested]], the shaman's spirit gains the following stats: [[Fire_Spirit#Rank_2|Rank 2 Fire Spirit]].


{| class="tdgrey1" width="25%"
===Imbuement===
! Imbue Bonus
Imbued item gains a +1 Enhancement bonus. This bonus improves to +2 at Rank 3, and +3 at Rank 5.
! OR
! Manifest
|-
| Imbued item gains a +1 Enhancement bonus. This bonus improves to +2 at Rank 3, and +3 at Rank 5.
||
|| [[Medium Fire Spirit]]
|}


===Spells===
===Spells===
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! Description
! Description
|-
|-
| [[Fire Hawk]]
| [[Firehawk]]
|| The shaman conjures an elemental hawk from the flames sending it soaring at a target where deals magical fire damage and Combusts on impact. Requires a natural fire to cast.
|| Conjures an elemental hawk from flames to chase down an enemy and explode at close range.
|-
|-
| [[Elemental Skin]]
| [[Elemental Skin]]
|| Caster gains fire resistance and the ability to start natural fires.
|| Caster gains increasing fire resistance.
|-
|-
| [[Thick Smoke]]
| [[Thick Smoke]]
|| Fires started by the caster generate a thick black smoke increasing concealment and causing skill penalties. The caster is immune to penalties from their own Thick Smoke.
|| Fires started by the caster generate a thick black smoke.
|}
|}


==Rank 3==
==Rank 3==
===Manifestation===
When [[Manifest Spirit|manifested]], the shaman's spirit gains the following stats: [[Fire_Spirit#Rank_3|Rank 3 Fire Spirit]].


{| class="tdgrey1" width="25%"
===Imbuement===
! Imbue Bonus
'''Imbue Power''': Imbued item passively gains the [[Conditions#Burning|Burning]] effect:
! OR
* Imbued Armor or Shield: If an attacker lands a successful melee attack on the caster, even if the damage is negated by Ward, contact applies the [[Conditions#Burning|Burning]] condition to the attacker. Utilizing the [[Fighting Style: One Hand & Shield]] skill Shield Block will also trigger this effect. <br>
! Manifest
* Imbued Weapon: If the caster lands a successful physical attack with the imbued weapon, even if the damage is negated by Ward, apply the [[Conditions#Burning|Burning]] condition to the target. <br>
|-
| Imbued item gains the Fire effect:<br>
* Imbued Armor: If an attacker lands a successful melee attack on the caster, even if the damage is negated by Ward, apply the [[Conditions#Burning|Burning]] condition to the attacker.<br>
* Imbued Weapon: If the caster lands a successful melee attack, even if the damage is negated by Ward, apply the [[Conditions#Burning|Burning]] condition to the target.<br>
The next physical attack against a target with the Flaming effect gains the Fire descriptor.
||
|| [[Large Fire Spirit]]
|}


===Spells===
===Spells===
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! Description
! Description
|-
|-
| [[Fire Cat]]
| [[Firecat]]
|| Flame coalesces into a flaming panther with speed of 10 + Rank and charges at a target. The panther suffers no penalties for moving through threatened squares and may make one direction change during the charge. Upon impacting a target the cat explodes in a small radius Combusting targets.
|| Flame coalesces into a flaming panther that charges at a target.  
|-
|-
|[[Feed on Flame]]
|[[Feed on Flame]]
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==Rank 4==
==Rank 4==
===Manifestation===
When [[Manifest Spirit|manifested]], the shaman's spirit gains the following stats: [[Fire_Spirit#Rank_4|Rank 4 Fire Spirit]].


{| class="tdgrey1" width="25%"
===Imbuement===
! Imbue Bonus
'''Imbue Power''': Imbued item gains the Flame Burst effect.
! OR
* Imbued Armor or Shield: If an attacker lands a successful melee attack on the caster, even if the damage is negated by Ward, apply the [[Conditions#Burning|Burning]] condition to all targets within a 2 yard radius of the wearer. This effect may only occur once per round.<br>
! Manifest
* Imbued Weapon: If the caster lands a successful physical attack with the imbued weapon, even if the damage is negated by Ward, apply the [[Conditions#Burning|Burning]] condition to all targets within a 2 yard radius of the wielder. This effect may only occur once per round.
|-
| Imbued item gains the Flame Burst effect.<br>
* Imbued Armor: If an attacker lands a successful melee attack, even if the damage is negated by Ward, a burst of flame applies the Flaming effect to all targets within a 2 yard radius of the wearer. This effect may only occur once per round.<br>
* Imbued Weapon: If the wielder lands a successful melee attack, even if the damage is negated by Ward, a burst of flame applies the Flaming effect to all targets within a 2 yard radius of the target. This effect may only occur once per round.<br>
The next physical attack against a target with the Flaming effect gains the Fire descriptor.<br>
Easily ignited combustibles may catch fire from the Flame Burst.
||
|| [[Huge Fire Spirit]]
|}


===Spells===
===Spells===
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==Rank 5==
==Rank 5==
===Manifestation===
When [[Manifest Spirit|manifested]], the shaman's spirit gains the following stats: [[Fire_Spirit#Rank_5|Rank 5 Fire Spirit]].


{| class="tdgrey1" width="25%"
===Imbuement===
! Imbue Bonus
'''Imbue Power''': At will, the caster gains an aura of flames spreading out from them Rank yards away, applying the Burning condition to targets within the aura and starting natural fires. The caster is immune to penalty or damage from the aura, but not from any mundane fires it causes.
! OR
! Manifest
|-
| When triggered, the Flame burst deals Rank damage in addition to the Flame effect. This damage is affected by magic defense, but may not be reduced below 1 die. This burst does not hit the primary target. This effect may only occur once per round.
||
|| [[Greater Fire Spirit]]
|}


===Spells===
===Spells===
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|-
|-
| [[Spiritual Flames]]
| [[Spiritual Flames]]
|| Caster can expend their own life force to enhance mundane flames to deal damage which ignores magical defense.
|| Caster can expend their own life force to enhance mundane flames to deal damage that ignores magical defense.
|-
|-
| [[Incendiary Smoke]]
| [[Incendiary Smoke]]
|| Caster draws out a huge wave of smoke filled with burning embers applying burning and penalties to all enemy targets.
|| Caster draws out a huge wave of smoke filled with burning embers applying burning and penalties to all enemy targets.
|}
|}
[[Category:Magic Guide]]
[[Category:Shaman]]
[[Category:Shamanism]]

Latest revision as of 18:35, 8 January 2024

Description

Fire-shaman.jpg

Fire elementals are unpredictable, dangerous and fickle. The shaman who bind them often tend to have something of that nature as well. While they have a reputation for pyromania and mercurial tempers many Fire Shaman believe that fire is simply a part of the world and good for natural environments. They are fierce fighters, and unwilling to be bullied.

Spirit Powers

With each rank the shaman gains either improved spirit stats for Manifest Spirit or an additional Imbue Power as well as a spell of that rank. Additional spells may be purchased for 2 GXP x Rank.

Rank 1

Manifestation

The shaman gains the spell Manifest Spirit, allowing her to call upon her spirit with the following stats: Rank 1 Fire Spirit.

Imbuement

While in possession of the Imbued item the caster may Create Fire at will.

Spells

Spell Description
Fireflies Release a handful of glittering fireflies that Combust burning targets.
Fire Sight Caster can see through fire, smoke without penalty.
Guided Smoke Caster can control smoke preventing it from being blown away, or forming lines of sight.

Rank 2

Manifestation

When manifested, the shaman's spirit gains the following stats: Rank 2 Fire Spirit.

Imbuement

Imbued item gains a +1 Enhancement bonus. This bonus improves to +2 at Rank 3, and +3 at Rank 5.

Spells

Spell Description
Firehawk Conjures an elemental hawk from flames to chase down an enemy and explode at close range.
Elemental Skin Caster gains increasing fire resistance.
Thick Smoke Fires started by the caster generate a thick black smoke.

Rank 3

Manifestation

When manifested, the shaman's spirit gains the following stats: Rank 3 Fire Spirit.

Imbuement

Imbue Power: Imbued item passively gains the Burning effect:

  • Imbued Armor or Shield: If an attacker lands a successful melee attack on the caster, even if the damage is negated by Ward, contact applies the Burning condition to the attacker. Utilizing the Fighting Style: One Hand & Shield skill Shield Block will also trigger this effect.
  • Imbued Weapon: If the caster lands a successful physical attack with the imbued weapon, even if the damage is negated by Ward, apply the Burning condition to the target.

Spells

Spell Description
Firecat Flame coalesces into a flaming panther that charges at a target.
Feed on Flame Shaman and Manifested Fire Spirit become able to extinguish fires to heal while the power is active.
Explosive Smoke Igniting a burning target with Explosive Smoke inflicts Burning on nearby targets and covers the initial target with Thick Smoke.

Rank 4

Manifestation

When manifested, the shaman's spirit gains the following stats: Rank 4 Fire Spirit.

Imbuement

Imbue Power: Imbued item gains the Flame Burst effect.

  • Imbued Armor or Shield: If an attacker lands a successful melee attack on the caster, even if the damage is negated by Ward, apply the Burning condition to all targets within a 2 yard radius of the wearer. This effect may only occur once per round.
  • Imbued Weapon: If the caster lands a successful physical attack with the imbued weapon, even if the damage is negated by Ward, apply the Burning condition to all targets within a 2 yard radius of the wielder. This effect may only occur once per round.

Spells

Spell Description
Fire Spiders Sends a wave of fire spiders crawling across an area dealing Fire damage and applying Burning to every target in the region.
Flame Walk Shaman or Manifested Fire Spirit leave a burning trail behind them when they walk similar to a Wall of Fire.
Choking Smoke Caster can concentrate smoke from a large area onto a small area effectively removing breathable air from a target dealing lethal damage as they asphyxiate.

Rank 5

Manifestation

When manifested, the shaman's spirit gains the following stats: Rank 5 Fire Spirit.

Imbuement

Imbue Power: At will, the caster gains an aura of flames spreading out from them Rank yards away, applying the Burning condition to targets within the aura and starting natural fires. The caster is immune to penalty or damage from the aura, but not from any mundane fires it causes.

Spells

Spell Description
Fire Wyrm Snaking line of fire which can be moved each turn while concentrating. The wyrm has a move speed and anything touches during its turn takes magical damage and Burning debuff. Also causes natural fires which extend its duration.
Spiritual Flames Caster can expend their own life force to enhance mundane flames to deal damage that ignores magical defense.
Incendiary Smoke Caster draws out a huge wave of smoke filled with burning embers applying burning and penalties to all enemy targets.