Energy Constructs: Difference between revisions
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* Lightning - Applies [[Conditions#Shock|Shock]] to targets. | * Lightning - Applies [[Conditions#Shock|Shock]] to targets. | ||
This spell allows the caster to | This spell allows the caster to [[Conjure Materials]] or [[Conjured Claw]] substituting their chosen energy type instead of natural planar materials. Any targets contacting the conjuration suffer Willpower + Sorcery + Seed: Conjure lethal magical damage and the elemental effect. | ||
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Revision as of 16:34, 24 August 2020
Required | Seed: Conjure 3, Seed: Energy 2 |
Range | 5 yards |
Area | 1 cubic yard (Shaped Conjuration), 1 yard wide (Conjured Claw) |
Duration | Concentration (Shaped Conjuration), Instant (Conjured Claw) |
Casting | Verbal, Somatic |
Cast Action | Standard |
Cost | 2 Mana |
Push | +1 cubic yard to Area (Shaped Conjuration), +1 yard to Range (Conjured Claw) |
Effect | When this power is learned, the caster must pick an energy type. All spells in this Seed will use that type of energy. Once made, this choice may not be changed.
This spell allows the caster to Conjure Materials or Conjured Claw substituting their chosen energy type instead of natural planar materials. Any targets contacting the conjuration suffer Willpower + Sorcery + Seed: Conjure lethal magical damage and the elemental effect. |