Energy Constructs: Difference between revisions

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   | Range || Self
   | Range || Self
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|-
   | Area || 5 cubic yards
   | Area || Special
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   | Duration || 1 Round x Rank
   | Duration || Special
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   | Casting ||  Verbal, Somatic
   | Casting ||  Verbal, Somatic
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|-
   | Cast Action || Standard
   | Cast Action || Standard
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|-
   | Cost ||  2 Mana
   | Cost ||  2 Mana

Revision as of 22:10, 22 August 2020

Required Seed: Conjure 3, Seed: Energy 2
Range Self
Area Special
Duration Special
Casting Verbal, Somatic
Cast Action Standard
Cost 2 Mana
Push +1 round to Duration
Effect When this power is learned, the caster must pick an energy type. All spells in this Seed will use that type of energy. Once made, this choice may not be changed.
  • Fire - Applies Burning to targets.
  • Frost - Applies Frost to targets.
  • Lightning - Applies Shock to targets.

This spell allows the caster to create a Shaped Conjuration or Conjured Claw substituting their chosen energy type instead of natural planar materials. Any targets contacting the conjuration suffer Willpower + Sorcery + Seed: Conjure lethal magical damage and the elemental effect.