Corpse Explosion
Jump to navigation
Jump to search
Required | Undeath Domain 4 |
Range | 10-yard x Rank |
Area | 3 yard radius from Rank target corpses |
Duration | Instant |
Casting | Verbal, Somatic |
Cast Action | Standard |
Cost | 3 Mana |
Effect | When cast, the channeler causes up to Rank corpses within the range of the spell to explode with necrotic energy, dealing Intelligence + Channeling + Domain Rank. If the explosions from the corpses would overlap, add +2d10 bonus damage to the base roll per additional overlapping explosion. A corpse that has been exploded in this fashion may not be raised by Animate Dead or exploded via Corpse Explosion again. Undead targets gain a Magic Resistance roll to prevent being exploded, however if they fail, they suffer double damage from the spell (all others in the area of effect take normal damage). |