Corpse Explosion: Difference between revisions
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| Range || 10-yard x Rank | | Range || 10-yard x Rank | ||
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| Area || 5-yard x Rank | | Area || 5-yard x Rank, Centered on Target | ||
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| Duration || Instant | | Duration || Instant | ||
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| Cost || 3 Mana | | Cost || 3 Mana | ||
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| Effect || | | Effect || When cast, the channeler causes a burst of necrotic magic to explode from a corpse within the range of the spell, dealing Intelligence + Channeling + Domain Rank. Additional corpses within the area explode as well, adding +2d10 bonus damage to the roll per corpse, up to a number of corpses equal to Rank. Any target within 3 yards of an exploding corpse is dealt Lethal damage from the same roll. | ||
A corpse that has been exploded in this fashion may not be raised by [[Animate Dead]] or exploded via Corpse Explosion again. | |||
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Revision as of 17:14, 2 September 2022
Required | Undeath Domain 4 |
Range | 10-yard x Rank |
Area | 5-yard x Rank, Centered on Target |
Duration | Instant |
Casting | Verbal, Somatic |
Cast Action | Standard |
Cost | 3 Mana |
Effect | When cast, the channeler causes a burst of necrotic magic to explode from a corpse within the range of the spell, dealing Intelligence + Channeling + Domain Rank. Additional corpses within the area explode as well, adding +2d10 bonus damage to the roll per corpse, up to a number of corpses equal to Rank. Any target within 3 yards of an exploding corpse is dealt Lethal damage from the same roll.
A corpse that has been exploded in this fashion may not be raised by Animate Dead or exploded via Corpse Explosion again. |