Avatar Domain: Difference between revisions

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'''Domain Power:'''
__TOC__
Avatar Form - As a standard action, caster becomes a gleaming armored figure infused with their patron's power granting the effects of the purchased lines for 1 Hour. Upon activating this power your character gains conjured armor and a weapon of choice for the duration of the transformation. Activating this power costs Rank +1. Avatar may not be selected by characters with other Templates.


{| class="tdgrey1"
==Domain Power: Avatar Form==
|+ '''Holy* Arms'''
Channelers of the Avatar Domain gain the ability to transform into magical guardians of their patron as a Standard Action, gaining a variety of bonuses and powers for 1 Hour. Upon transformation, the caster gains the chosen benefits for the rank cast, as well as any lower ranks. At some ranks, the channeler is offered choices that affect their Avatar Form. Once a choice has been made, it may not be changed later.  
!Rank
 
!Power
Avatar Domain channelers gain a +1 Divine bonus vs. [[Dispel Magic]], or a +Rank divine bonus against spells vs. resistance such as [[Disjunction]], which may negate their Avatar Form if successful.  
!Description
|-
| 1 || Holy Vigor || Grants +Rank Enhancement bonus to a physical statistic. The chosen statistic must be chosen when Avatar is taken and cannot be changed.
|-
| 2 || Holy Aura || Grants +Rank Magic Resist.
|-
| 3 || Holy Weapon || Conjured weapon gains +Rank Enhancement bonus and the Light descriptor. If the chosen weapon is ranged, the projectiles are constructs of light and do not require additional ammunition.
|-
| 4 || Holy Armor || Conjured armor gains +Rank Enhancement bonus.
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| 5 || Holy Strike || The next attack with Holy Weapon gains +Rank divine bonus, 9-again, and the Holy descriptor. (Mortal damage against Evil Outsiders) This attack may only be used once per transformation. 1 Story Point.
|}
*If taking this Domain for Irrilandrilla replace “Holy” with “Unholy”.


==Avatar Form==
{| class="tdgrey1"
{| class="tdgrey1"
|+ '''Angelic* Servant'''
!Rank
!Rank
!Power
!Power
!Description
!Description
|-
|-
| 1 || ||  
| 1 || [[Avatar Form I]] || Caster chooses the base type of transformation they will have, gaining the ability to Sense Outsiders, Magic Sight, or Improved Initiative.
|-
|-
| 2 || Angelic Initiative || While in Avatar form, the caster gains +2 bonus to Initiative.
| 2 || [[Avatar Form II]] || Avatar form now grants magical arms and armor while active.
|-
|-
| 3 || Angelic Swiftness || Grants Rank -2 charges of Evasion to the caster during Avatar transformation. Using one of these charges allows up to Rank in Dodge to apply against a single Aimed spell.
| 3 || [[Avatar Form III]] || The caster may transform more quickly, and chooses an additional benefit which wards themselves, improves their mobility or exudes an aura that bolsters allies.  
|-
|-
| 4 || Angelic Speed || While in Avatar form, the caster gains +10 bonus to speed.
| 4 || [[Avatar Form IV]] || Caster gains physical enhancements while transformed.
|-
|-
| 5 || Angelic Flight || While in Avatar form, the caster gains a flight speed equal to their ground speed +Rank.
| 5 || [[Avatar Form V]] || The Avatar gains improved recovery speed, and wings granting flight. While transformed, the caster may be recognized as an Outsider.
|}
|}
*If taking this Domain for Irrilandrilla replace “Angelic” with “Dark”.
[[Category:Channeling]]
[[Category:Domains]]

Latest revision as of 21:44, 7 February 2023

Domain Power: Avatar Form

Channelers of the Avatar Domain gain the ability to transform into magical guardians of their patron as a Standard Action, gaining a variety of bonuses and powers for 1 Hour. Upon transformation, the caster gains the chosen benefits for the rank cast, as well as any lower ranks. At some ranks, the channeler is offered choices that affect their Avatar Form. Once a choice has been made, it may not be changed later.

Avatar Domain channelers gain a +1 Divine bonus vs. Dispel Magic, or a +Rank divine bonus against spells vs. resistance such as Disjunction, which may negate their Avatar Form if successful.

Avatar Form

Rank Power Description
1 Avatar Form I Caster chooses the base type of transformation they will have, gaining the ability to Sense Outsiders, Magic Sight, or Improved Initiative.
2 Avatar Form II Avatar form now grants magical arms and armor while active.
3 Avatar Form III The caster may transform more quickly, and chooses an additional benefit which wards themselves, improves their mobility or exudes an aura that bolsters allies.
4 Avatar Form IV Caster gains physical enhancements while transformed.
5 Avatar Form V The Avatar gains improved recovery speed, and wings granting flight. While transformed, the caster may be recognized as an Outsider.