Animate Golem: Difference between revisions
Jump to navigation
Jump to search
mNo edit summary |
No edit summary |
||
(One intermediate revision by one other user not shown) | |||
Line 13: | Line 13: | ||
| Cost || 2 Mana | | Cost || 2 Mana | ||
|- | |- | ||
| Effect || After [[Conjure Materials | | Effect || After using [[Conjure Materials]] or [[Energy Constructs]] to create a sufficient amount of planar material, the sorcerer may use this spell to draw a planar spirit into a large humanoid figure shaped from the material, animating it under her control until it is destroyed. After successfully being animated, the material no longer counts against the caster's Conjuration limit. The golem does, however, count toward the caster's Animation limit; the caster may animate more than one golem as long as the combined ranks of all her undead and golems do not exceed the caster's Seed: Animate Rank x 5 (or Rank x 10, if [[Master of the Dead]]). | ||
The golem's stats depend on the caster's Seed: Animate rank and the type of conjured material it is composed of. Golems are immune to death magic, mind-controlling effects, poison, disease, and non-lethal damage. If a golem is reduced to 0 health it is instantly destroyed | The golem's stats depend on the caster's Seed: Animate rank and the type of conjured material it is composed of. Golems are immune to death magic, mind-controlling effects, poison, disease, and non-lethal damage. If a golem is reduced to 0 health, it is instantly destroyed and crumbles into a pile of its source materials. Golems may not be repaired by [[Undead Repair]]. | ||
{| class="tdgrey1" | {| class="tdgrey1" |
Latest revision as of 06:48, 18 September 2023
Required | Seed: Animate 3, Seed: Conjure 2 | ||||||||||||||||
Area | Self | ||||||||||||||||
Duration | Permanent | ||||||||||||||||
Casting | Verbal, Somatic, Component (Conjured Material, 100 lb x Rank of desired golem) | ||||||||||||||||
Cast Action | 1-hour ritual | ||||||||||||||||
Cost | 2 Mana | ||||||||||||||||
Effect | After using Conjure Materials or Energy Constructs to create a sufficient amount of planar material, the sorcerer may use this spell to draw a planar spirit into a large humanoid figure shaped from the material, animating it under her control until it is destroyed. After successfully being animated, the material no longer counts against the caster's Conjuration limit. The golem does, however, count toward the caster's Animation limit; the caster may animate more than one golem as long as the combined ranks of all her undead and golems do not exceed the caster's Seed: Animate Rank x 5 (or Rank x 10, if Master of the Dead).
The golem's stats depend on the caster's Seed: Animate rank and the type of conjured material it is composed of. Golems are immune to death magic, mind-controlling effects, poison, disease, and non-lethal damage. If a golem is reduced to 0 health, it is instantly destroyed and crumbles into a pile of its source materials. Golems may not be repaired by Undead Repair.
|