Reaper's Mark

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Required Death Domain: Soul Reaper 1
Range Touch
Area 1 Weapon
Duration Permanent
Casting Verbal, Somatic, Material (Weapon)
Cast Action Ritual (1 hour)
Cost Free
Effect The channeler completes a ritual, enchanting a physical weapon as a Soul Reaper. Once per encounter, when a target who has been struck by the Soul Reaper dies, Soul Departure grants 2 Soul Charges instead of 1.

The caster may only possess one Soul Reaper at a time, and its effects only occur when wielded by the channeler. If the Soul Reaper is damaged or destroyed, the channeler may recast the ritual to create a new one.