Guiding Wind

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Required Air Shaman 3
Range Touch
Area Up to Rank weapons
Duration 1 hour
Casting Verbal, Somatic
Action Ritual (2 minutes per weapon)
Cost 2 Mana per weapon
Effect The shaman enchants up to Rank weapons with the power of an Air Spirit to enhance their targeting ability, providing 9-again to Ranged or Thrown Weapon attack rolls made with the weapon(s). If the thrower already has 9-again, this effect stacks and they gain 8-again.

While active, this spell allows enchanted weaponry or ammunition to pass safely through natural weather effects or other weather effects created by the caster. After completing an attack, the enchanted weapon is caught in a swift breeze that returns it to the thrower at the beginning of their next turn.

The spirit cannot provide this enchantment to more than Rank weapons at any given moment.