Wrath Domain: Difference between revisions

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'''Domain Power: [[Vendetta]]'''
__TOC__


Once per Encounter, the channeler may designate a single target as her Chosen Foe, drawing strength from the divine to combat them. Some Wrath abilities may require the target to be declared as the Chosen Foe, though only one target may be designated as such at a time.
==Domain Power: [[Vendetta]]==


Once per Encounter, the channeler may utter a short prayer to their god, designating a single target as her Chosen Foe. All attacks against the Chosen Foe gain a +2 Divine bonus. This may be done twice per Encounter at Rank 3, or three times per Encounter at Rank 5. Additionally, some Wrath abilities may require the target to be declared as the Chosen Foe, though only one target may be designated as such at a time.
==Rage==
{| class="tdgrey1"
{| class="tdgrey1"
|+ '''Rage'''
!Rank
!Rank
!Power
!Power
!Description
!Description
|-
|-
| 1 || [[Ignore Pain]] || Remain conscious despite taking damage.
| 1 || [[Indomitable]] || Remain conscious despite taking damage.
|-
|-
| 2 || [[Berserker’s Fury]] || Go into a rage, gaining powerful bonuses but losing focus.
| 2 || [[Berserker’s Fury]] || Go into a rage, gaining powerful bonuses but losing focus.
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| 5 || [[Mindless Fury]] || Berserker's Fury becomes Mindless Fury, providing even more extreme effects while active, including immunity to mind-affecting abilities.
| 5 || [[Mindless Fury]] || Berserker's Fury becomes Mindless Fury, providing even more extreme effects while active, including immunity to mind-affecting abilities.
|}
|}
==Vengeance==


{| class="tdgrey1"
{| class="tdgrey1"
|+ '''Vengeance'''
!Rank
!Rank
!Power
!Power
!Description
!Description
|-
|-
| 1 || [[Sense Enemy]] || The channeler vows to regard creatures of a chosen subtype as her Sworn Enemy, gaining a spell that enables the channeler to more easily locate and identify them.  
| 1 || [[Sworn Enemy]] || The channeler vows to regard creatures of a chosen subtype as her Sworn Enemies, and is able to gain information about these enemies more easily.
|-
|-
| 2 || [[Seek and Destroy]] || The channeler gains bonuses when attempting skill checks related to her Sworn Enemy.
| 2 || [[Sense Enemy]] || The channeler gains a spell that enables her to identify nearby Sworn Enemies.  
|-
|-
| 3 || [[Hypervigilance]] || Hyperawareness of the channeler's enemies enables her to avoid attacks more easily.
| 3 || [[Seek and Destroy]] || The channeler gains bonuses when attempting skill checks to root out her Sworn Enemies.
|-
|-
| 4 || [[Know Thy Foe]] || Wrath magic provides the channeler with innate understanding of her Chosen Foe's combat ability, affording additional protection from her foe.
| 4 || [[Hypervigilance]] || The channeler's awareness heightens, providing a bonus to Initiative/Perception, and preventing her from being surprised by Sworn Enemies.
|-
|-
| 5 || [[Foe Bane]] || Once per day, the channeler may attempt a devastating attack on her Chosen Foe.
| 5 || [[Know Thy Foe]] || Gain divine insight into an enemy's actions.
|}
|}
==Vehemence==


{| class="tdgrey1"
{| class="tdgrey1"
|+ '''Vehemence'''
!Rank
!Rank
!Power
!Power
!Description
!Description
|-
|-
| 1 || [[Numb]] || The channeler's perception of the world deadens, allowing her to ignore things like pain and fear.
| 1 || [[Numb]] || The caster's perception of the world deadens, allowing her to ignore things like pain and fear.
|-
|-
| 2 || [[Reckless]] || Empower physical attacks with magic at the risk of injuring the channeler.
| 2 || [[Reckless]] || The caster uses magic to empower physical attacks, at risk of harming herself.
|-
|-
| 3 || [[Adamant]] || A rush of magic and potent endorphins invigorate the caster, restoring some health.
| 3 || [[Adamant]] || A rush of magic and potent endorphins invigorate the caster, restoring some health and allowing her to keep fighting.
|-
|-
| 4 || [[Defiant]] || The channeler may call upon divine energy to seal an incoming spell, preventing it from being used again for a time.
| 4 || [[Defiant]] || The caster may call upon divine energy to seal an opponent's power, preventing them from using it again for a time.
|-
|-
| 5 || [[Vindictive]] || The channeler gathers volatile wrath magic to be unleashed upon sustaining damage.
| 5 || [[Vindictive]] || The caster automatically retaliates against the Chosen Foe with divine Wrath magic.
|}
|}
[[Category:Channeling]]
[[Category:Domains]]

Latest revision as of 13:40, 28 September 2023

Domain Power: Vendetta

Once per Encounter, the channeler may utter a short prayer to their god, designating a single target as her Chosen Foe. All attacks against the Chosen Foe gain a +2 Divine bonus. This may be done twice per Encounter at Rank 3, or three times per Encounter at Rank 5. Additionally, some Wrath abilities may require the target to be declared as the Chosen Foe, though only one target may be designated as such at a time.

Rage

Rank Power Description
1 Indomitable Remain conscious despite taking damage.
2 Berserker’s Fury Go into a rage, gaining powerful bonuses but losing focus.
3 Endless Rage The channeler may now utilize Berserker's Fury multiple times per day.
4 Primal Shout The channeler unleashes a deadly shout that deals concussive damage to nearby enemies.
5 Mindless Fury Berserker's Fury becomes Mindless Fury, providing even more extreme effects while active, including immunity to mind-affecting abilities.

Vengeance

Rank Power Description
1 Sworn Enemy The channeler vows to regard creatures of a chosen subtype as her Sworn Enemies, and is able to gain information about these enemies more easily.
2 Sense Enemy The channeler gains a spell that enables her to identify nearby Sworn Enemies.
3 Seek and Destroy The channeler gains bonuses when attempting skill checks to root out her Sworn Enemies.
4 Hypervigilance The channeler's awareness heightens, providing a bonus to Initiative/Perception, and preventing her from being surprised by Sworn Enemies.
5 Know Thy Foe Gain divine insight into an enemy's actions.

Vehemence

Rank Power Description
1 Numb The caster's perception of the world deadens, allowing her to ignore things like pain and fear.
2 Reckless The caster uses magic to empower physical attacks, at risk of harming herself.
3 Adamant A rush of magic and potent endorphins invigorate the caster, restoring some health and allowing her to keep fighting.
4 Defiant The caster may call upon divine energy to seal an opponent's power, preventing them from using it again for a time.
5 Vindictive The caster automatically retaliates against the Chosen Foe with divine Wrath magic.