Valor Domain: Difference between revisions

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'''Domain Power:''' Beacon of Courage - When the caster successfully lands an attack or shield block, they gain a Valor Charge. Up to Rank charges may be held at a time, and last for 1 hour. A Valor charge may be expended as a Fast Action to:
==Domain Power: Beacon of Courage==
When the caster successfully lands an attack or shield block, they gain a Valor Charge. Up to Rank charges may be held at a time, and last for 1 hour. A Valor charge may be expended as a Fast Action to:
* Grant a +Rank morale bonus to an ally skill roll (including combat rolls).
* Grant a +Rank morale bonus to an ally skill roll (including combat rolls).
* Grant a +Rank morale bonus to resist Fear effects.
* Grant a +Rank morale bonus to resist Fear effects.
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An ally may only be affected by each of these abilities once per encounter.
An ally may only be affected by each of these abilities once per encounter.


==Glorious Leadership==
{| class="tdgrey1"
{| class="tdgrey1"
|+ '''Glorious Leadership'''
!Rank
!Rank
!Power
!Power
!Description
!Description
|-
|-
| 1 || [[Mantle of Leadership]] || An aura of power and self assurance surrounds the caster, marking them clearly as a ‘leader’.   
| 1 || [[Mantle of Leadership]] || An aura of power and self assurance surrounds the channeler, marking them clearly as a ‘leader’.   
|-
|-
| 2 || [[Delegate Task]] || Caster may seize upon an opportunity to direct his party to action.  
| 2 || [[Delegate Task]] || The channeler may seize upon an opportunity to direct his party to action.  
|-
|-
| 3 || [[Hold the Line]] || With a divine shout, the caster lends his allies courage to hold their positions.  
| 3 || [[Hold the Line]] || With a divine shout, the channeler lends his allies courage to hold their positions.  
|-
|-
| 4 || [[Rousing Heroism]] || With an inspiring cry, the caster galvanizes his allies to act swiftly.  
| 4 || [[Rousing Heroism]] || With an inspiring cry, the channeler galvanizes his allies to act swiftly.  
|-
|-
| 5 || [[Aura of Glory]] || Caster becomes an overwhelming beacon of strength and leadership inspiring awe in those that see them.  
| 5 || [[Aura of Glory]] || The channeler appears as an overwhelming beacon of strength and leadership, inspiring awe in those who see him.  
|}
|}


 
==Shield of the Innocent==
{| class="tdgrey1"
{| class="tdgrey1"
|+ '''Shield of the Innocent'''
!Rank
!Rank
!Power
!Power
!Description
!Description
|-
|-
| 1 || [[Determine Intent]] || The caster is trained to determine the intent of the person they are interacting with.
| 1 || [[Determine Intent]] || The channeler gains divine insight in the face of ill intentions.
|-
|-
| 2 || [[Protector's Bond]] || The channeller creates a bond between themselves and one ally within 5 yards x Rank, taking up to Rank damage that would be dealt to the ally instead. The attack is rolled against the original target’s defense, but the caster may apply any relevant damage reduction to the transferred damage.
| 2 || [[Protector's Bond]] || The channeler makes a solemn vow to defend one of his allies.
 
The link lasts Rank minutes, but if the caster exceeds the range of the spell from the bonded target it is broken. Only one bond may be maintained at a time. 1 Mana.
|-
|-
| 3 || [[Valorous Defense]] || Caster is filled with divine power to act swiftly in defense of an ally. If movement would end with the caster adjacent to an ally, they gain Rank bonus to Speed and ignore speed reduction when traveling through threatened spaces. When reaching their ally, the caster may switch positions with the target (e.g. interposing themselves in between the target and an enemy). Allies protected in this way gain light cover for one round. If the ally protected is bonded to the caster, they additionally gain +2 Vigor. This is a Move Action. 2 Mana
| 3 || [[Valorous Defense]] || Filled with divine power, the channeler acts swiftly in defense of an ally. He moves to take the place of a nearby ally, even at his own expense.
|-
|-
| 4 || [[Bolster Courage]]  || When spending a Valor Charge it automatically affects the bonded ally.
| 4 || [[Bolster Courage]]  || Each time the channeler expends a Valor Charge, their bonded ally also gains its benefit.
|-
|-
| 5 || [[Last Stand]] || If an attack would reduce the caster to 0 or lower HP, they re-actively gain +Rank HP, ignore any fatigue, or wound penalties for 10 minutes. Additionally they gain 3 Valor charges, and a bonus Standard action on their next turn. After the 10 minutes have expired, the caster immediately loses Rank HP.
| 5 || [[Last Stand]] || At death's door, the channeler is invigorated with the will to protect and experiences a surge of power.  
|}
|}


 
==Knight of Valor==
{| class="tdgrey1"
{| class="tdgrey1"
|+ '''Knight of Valor'''
!Rank
!Rank
!Power
!Power
!Description
!Description
|-
|-
| 1 || [[Summon Mount]] || When first cast, the caster chooses an appropriately thematic and Storyteller approved magical construct as their mount. This is a permanent choice. Every subsequent cast summons the construct from the gauntlet to a point of the caster's choosing within Rank  x 5 yards, as long as that point is within the line of sight of the caster, and there are no barriers of any kind between the caster and that point. This action is a Full Action. The mount may be mounted as part of this action if the caster summons the mount to an immediately adjacent location. The caster may dismiss the mount as a move action, and it will return to the gauntlet. If the mount is killed, it returns to the gauntlet and may not be resummoned for 1 day.
| 1 || [[Summon Mount]] || The channeler may summon a divine mount that improves with the channeler's ability.
|-
|-
| 2 || [[Mounted Training]] || Both the caster and their mount are trained for battle. The caster gains Rank 1 & 2 of the Mounted Combat Benefit, and the summoned mount counts as a Trained Mount for the purposes of the benefit. Loud noises, the smell of blood, or even injury will not cause the mount to rear or flee. The caster no longer needs to make additional ride checks when mount is injured.
| 2 || [[Mounted Training]] || The channeler is trained for battle.  
|-
|-
| 3 || Vanguard ||
| 3 || [[Vanguard]] || While active, the channeler gains Divine blessings that improve her mounted combat skills.
|-
|-
| 4 || Valiant Charge ||
| 4 || [[Valiant Charge]] || A divinely empowered Charge attack allows the mounted channeler to hit multiple targets in her path.
|-
|-
| 5 || Divine Lance ||
| 5 || [[Divine Lance]] || The channeler's summoned mount is imbued with a divine Blessing..
|}
|}
[[Category:Channeling]]
[[Category:Domains]]

Latest revision as of 21:48, 14 April 2024

Domain Power: Beacon of Courage

When the caster successfully lands an attack or shield block, they gain a Valor Charge. Up to Rank charges may be held at a time, and last for 1 hour. A Valor charge may be expended as a Fast Action to:

  • Grant a +Rank morale bonus to an ally skill roll (including combat rolls).
  • Grant a +Rank morale bonus to resist Fear effects.
  • Grant an ally who has failed a fear or intimidate check a re-roll to resist the effect.

An ally may only be affected by each of these abilities once per encounter.

Glorious Leadership

Rank Power Description
1 Mantle of Leadership An aura of power and self assurance surrounds the channeler, marking them clearly as a ‘leader’.
2 Delegate Task The channeler may seize upon an opportunity to direct his party to action.
3 Hold the Line With a divine shout, the channeler lends his allies courage to hold their positions.
4 Rousing Heroism With an inspiring cry, the channeler galvanizes his allies to act swiftly.
5 Aura of Glory The channeler appears as an overwhelming beacon of strength and leadership, inspiring awe in those who see him.

Shield of the Innocent

Rank Power Description
1 Determine Intent The channeler gains divine insight in the face of ill intentions.
2 Protector's Bond The channeler makes a solemn vow to defend one of his allies.
3 Valorous Defense Filled with divine power, the channeler acts swiftly in defense of an ally. He moves to take the place of a nearby ally, even at his own expense.
4 Bolster Courage Each time the channeler expends a Valor Charge, their bonded ally also gains its benefit.
5 Last Stand At death's door, the channeler is invigorated with the will to protect and experiences a surge of power.

Knight of Valor

Rank Power Description
1 Summon Mount The channeler may summon a divine mount that improves with the channeler's ability.
2 Mounted Training The channeler is trained for battle.
3 Vanguard While active, the channeler gains Divine blessings that improve her mounted combat skills.
4 Valiant Charge A divinely empowered Charge attack allows the mounted channeler to hit multiple targets in her path.
5 Divine Lance The channeler's summoned mount is imbued with a divine Blessing..