Valor Domain: Difference between revisions

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'''Domain Power:''' Beacon of Courage - When the caster successfully lands an attack or shield block, they gain a Valor Charge. Up to Rank charges may be held at a time, and last for 1 hour. A Valor charge may be expended as a Fast Action to:
==Domain Power: Beacon of Courage==
When the caster successfully lands an attack or shield block, they gain a Valor Charge. Up to Rank charges may be held at a time, and last for 1 hour. A Valor charge may be expended as a Fast Action to:
* Grant a +Rank morale bonus to an ally skill roll (including combat rolls).
* Grant a +Rank morale bonus to an ally skill roll (including combat rolls).
* Grant a +Rank morale bonus to resist Fear effects.
* Grant a +Rank morale bonus to resist Fear effects.
Line 6: Line 7:
An ally may only be affected by each of these abilities once per encounter.
An ally may only be affected by each of these abilities once per encounter.


==Glorious Leadership==
{| class="tdgrey1"
{| class="tdgrey1"
|+ '''Glorious Leadership'''
!Rank
!Rank
!Power
!Power
!Description
!Description
|-
|-
| 1 || [[Aura of Leadership]] || An aura of power and self assurance surrounds the caster, marking them clearly as a ‘leader’. This gives the caster a +2 to leadership and +2 intimidate.
| 1 || [[Mantle of Leadership]] || An aura of power and self assurance surrounds the channeler, marking them clearly as a ‘leader’.
|-
|-
| 2 || [[Delegate Task]] || As a fast action, Player may activate this power to accomplish one of two things:
| 2 || [[Delegate Task]] || The channeler may seize upon an opportunity to direct his party to action.  
* Move either himself or another Player to the top of the turn order for the next turn. Upon the end of that turn, the Player returns to their original place in the initiative.
* Grant an additional Move Action to an ally during the Caster’s turn.
|-
|-
| 3 || [[Hold the Line]] || The caster and up to Rank allies adjacent to each other gain a +1 morale bonus to defense and parry for 1 round. Additionally everyone in the line gains +Rank bonus to resist being moved or knocked prone while they retain formation. This ability is activated as a Move Action.  2 mana.  
| 3 || [[Hold the Line]] || With a divine shout, the channeler lends his allies courage to hold their positions.  
|-
|-
| 4 || [[Rousing Heroism]] || For each success on a Leadership roll, one friendly target may reroll their initiative choosing the better of the two rolls, and gaining a +2 bonus to the result. Each target may only be affected by this power once per encounter. This ability is activated as a Move Action, unless it is declared during initiative rolls where it is a Free Action. 3 mana.
| 4 || [[Rousing Heroism]] || With an inspiring cry, the channeler galvanizes his allies to act swiftly.  
|-
|-
| 5 || Aura of Glory || Caster becomes an overwhelming beacon of strength and leadership inspiring awe in those that see them. Enemies failing a magic resist are stunned for one round. Stunned enemies are considered flat-footed. This ability may be used once per encounter. 4 Mana.
| 5 || [[Aura of Glory]] || The channeler appears as an overwhelming beacon of strength and leadership, inspiring awe in those who see him.  
|}
|}


 
==Shield of the Innocent==
{| class="tdgrey1"
{| class="tdgrey1"
|+ '''Shield of the Innocent'''
!Rank
!Rank
!Power
!Power
!Description
!Description
|-
|-
| 1 || ||  
| 1 || [[Determine Intent]] || The channeler gains divine insight in the face of ill intentions.
|-
|-
| 2 || ||  
| 2 || [[Protector's Bond]] || The channeler makes a solemn vow to defend one of his allies. 
|-
|-
| 3 || ||  
| 3 || [[Valorous Defense]] || Filled with divine power, the channeler acts swiftly in defense of an ally. He moves to take the place of a nearby ally, even at his own expense.
|-
|-
| 4 ||  ||  
| 4 || [[Bolster Courage]] || Each time the channeler expends a Valor Charge, their bonded ally also gains its benefit.
|-
|-
| 5 || ||  
| 5 || [[Last Stand]] || At death's door, the channeler is invigorated with the will to protect and experiences a surge of power.
|}
|}


 
==Knight of Valor==
{| class="tdgrey1"
{| class="tdgrey1"
|+ '''Knight of Valor'''
!Rank
!Rank
!Power
!Power
!Description
!Description
|-
|-
| 1 || ||  
| 1 || [[Summon Mount]] || The channeler may summon a divine mount that improves with the channeler's ability.
|-
|-
| 2 || ||
| 2 || [[Mounted Training]] || The channeler is trained for battle.
|-
|-
| 3 || ||
| 3 || [[Vanguard]] || While active, the channeler gains Divine blessings that improve her mounted combat skills.
|-
|-
| 4 || ||
| 4 || [[Valiant Charge]] || A divinely empowered Charge attack allows the mounted channeler to hit multiple targets in her path.
|-
|-
| 5 || ||
| 5 || [[Divine Lance]] || The channeler's summoned mount is imbued with a divine Blessing..
|}
|}
[[Category:Channeling]]
[[Category:Domains]]

Latest revision as of 21:48, 14 April 2024

Domain Power: Beacon of Courage

When the caster successfully lands an attack or shield block, they gain a Valor Charge. Up to Rank charges may be held at a time, and last for 1 hour. A Valor charge may be expended as a Fast Action to:

  • Grant a +Rank morale bonus to an ally skill roll (including combat rolls).
  • Grant a +Rank morale bonus to resist Fear effects.
  • Grant an ally who has failed a fear or intimidate check a re-roll to resist the effect.

An ally may only be affected by each of these abilities once per encounter.

Glorious Leadership

Rank Power Description
1 Mantle of Leadership An aura of power and self assurance surrounds the channeler, marking them clearly as a ‘leader’.
2 Delegate Task The channeler may seize upon an opportunity to direct his party to action.
3 Hold the Line With a divine shout, the channeler lends his allies courage to hold their positions.
4 Rousing Heroism With an inspiring cry, the channeler galvanizes his allies to act swiftly.
5 Aura of Glory The channeler appears as an overwhelming beacon of strength and leadership, inspiring awe in those who see him.

Shield of the Innocent

Rank Power Description
1 Determine Intent The channeler gains divine insight in the face of ill intentions.
2 Protector's Bond The channeler makes a solemn vow to defend one of his allies.
3 Valorous Defense Filled with divine power, the channeler acts swiftly in defense of an ally. He moves to take the place of a nearby ally, even at his own expense.
4 Bolster Courage Each time the channeler expends a Valor Charge, their bonded ally also gains its benefit.
5 Last Stand At death's door, the channeler is invigorated with the will to protect and experiences a surge of power.

Knight of Valor

Rank Power Description
1 Summon Mount The channeler may summon a divine mount that improves with the channeler's ability.
2 Mounted Training The channeler is trained for battle.
3 Vanguard While active, the channeler gains Divine blessings that improve her mounted combat skills.
4 Valiant Charge A divinely empowered Charge attack allows the mounted channeler to hit multiple targets in her path.
5 Divine Lance The channeler's summoned mount is imbued with a divine Blessing..