Valor Domain: Difference between revisions

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'''Domain Power:''' Beacon of Courage - When the caster successfully lands an attack or shield block, they gain a Valor Charge. Up to Rank charges may be held at a time, and last for 1 hour. A Valor charge may be expended as a Fast Action to:
==Domain Power: Beacon of Courage==
When the caster successfully lands an attack or shield block, they gain a Valor Charge. Up to Rank charges may be held at a time, and last for 1 hour. A Valor charge may be expended as a Fast Action to:
* Grant a +Rank morale bonus to an ally skill roll (including combat rolls).
* Grant a +Rank morale bonus to an ally skill roll (including combat rolls).
* Grant a +Rank morale bonus to resist Fear effects.
* Grant a +Rank morale bonus to resist Fear effects.
Line 6: Line 7:
An ally may only be affected by each of these abilities once per encounter.
An ally may only be affected by each of these abilities once per encounter.


 
==Glorious Leadership==
{| class="tdgrey1"
{| class="tdgrey1"
|+ '''Glorious Leadership'''
!Rank
!Rank
!Power
!Power
!Description
!Description
|-
|-
| 1 || Aura of Leadership || An aura of power and self assurance surrounds the caster, marking them clearly as a ‘leader’. This gives the caster a +2 to leadership and +2 intimidate.
| 1 || [[Mantle of Leadership]] || An aura of power and self assurance surrounds the channeler, marking them clearly as a ‘leader’.
|-
|-
| 2 || Delegate Task || As a fast action, Player may activate this power to accomplish one of two things:
| 2 || [[Delegate Task]] || The channeler may seize upon an opportunity to direct his party to action.  
* Move either himself or another Player to the top of the turn order for the next turn. Upon the end of that turn, the Player returns to their original place in the initiative.
* Grant an additional Move Action to an ally during the Caster’s turn.
|-
|-
| 3 || ||
| 3 || [[Hold the Line]] || With a divine shout, the channeler lends his allies courage to hold their positions.
|-
|-
| 4 || ||
| 4 || [[Rousing Heroism]] || With an inspiring cry, the channeler galvanizes his allies to act swiftly.
|-
|-
| 5 || ||
| 5 || [[Aura of Glory]] || The channeler appears as an overwhelming beacon of strength and leadership, inspiring awe in those who see him.
|}
|}


 
==Shield of the Innocent==
{| class="tdgrey1"
{| class="tdgrey1"
|+ '''Shield of the Innocent'''
!Rank
!Rank
!Power
!Power
!Description
!Description
|-
|-
| 1 || Inner Courage || Passive: One fear effect step is mitigated and does not apply it's effect. Any additional fear effect steps are applied as if the first step had not happened.
| 1 || [[Determine Intent]] || The channeler gains divine insight in the face of ill intentions.
|-
|-
| 2 || Aura of Courage || Character may activate a 5 yard +Rank radius aura of courage for 1 Hour as a Fast Action. On a successful Leadership roll, the targets gain a +Rank morale bonus against Fear and Intimidate checks. 1 Mana.
| 2 || [[Protector's Bond]] || The channeler makes a solemn vow to defend one of his allies.
|-
|-
| 3 || Instill Courage || Target that is under any fear effect has it's fear removed on a successful casting roll of 2 vs Shaken, 4 vs Frightened, and 6 vs Panicked. The target has Fear effects cleansed in this manner may not be regained from any similar source (same Domain, same Discipline, etc...) for 1 hour. If the casting roll fails, the target is permitted to re-roll their save vs the fear with a Rank moral bonus. This bonus does not stack with the Aura of Courage bonus, if applicable. 2 Mana.
| 3 || [[Valorous Defense]] || Filled with divine power, the channeler acts swiftly in defense of an ally. He moves to take the place of a nearby ally, even at his own expense.
|-
|-
| 4 || Silence the Fear || If the target fails a Magic Resistance roll, all fear powers up to Rank are uncastable for Rank rounds. 3 mana.
| 4 || [[Bolster Courage]]  || Each time the channeler expends a Valor Charge, their bonded ally also gains its benefit.
|-
|-
| 5 || Face your Fear || Upon being targeted with a fear effect, as a reactive Fast Action you may reflect the fear back at the source of that fear, requiring the source of the fear to resist their own fear effect or be subject to it. Persistent effects such as auras may be reflected in this way, and may be reflected more than once. 4 Mana.
| 5 || [[Last Stand]] || At death's door, the channeler is invigorated with the will to protect and experiences a surge of power.  
|}
|}


 
==Knight of Valor==
{| class="tdgrey1"
{| class="tdgrey1"
|+ '''Knight of Valor'''
!Rank
!Rank
!Power
!Power
!Description
!Description
|-
|-
| 1 || Summon Mount || When first cast, the caster chooses an appropriately thematic and Storyteller approved mount as their mount. This is a permanent choice. Every later cast summons the mount from the gauntlet to a point of the caster's choosing within Rank x 5 yards, as long as that point is within the line of sight of the caster, and there are no barriers of any kind between the caster and that point. This action is a Full Action. The mount may be mounted as part of this action if the caster summons the mount to an immediately adjacent location. The caster may dismiss the mount as a move action, and it returns to the gauntlet. If the mount is killed, it returns to the gauntlet and may not be resummoned for 1 day.
| 1 || [[Summon Mount]] || The channeler may summon a divine mount that improves with the channeler's ability.
|-
|-
| 2 || ||
| 2 || [[Mounted Training]] || The channeler is trained for battle.
|-
|-
| 3 || ||
| 3 || [[Vanguard]] || While active, the channeler gains Divine blessings that improve her mounted combat skills.
|-
|-
| 4 || ||
| 4 || [[Valiant Charge]] || A divinely empowered Charge attack allows the mounted channeler to hit multiple targets in her path.
|-
|-
| 5 || ||
| 5 || [[Divine Lance]] || The channeler's summoned mount is imbued with a divine Blessing..
|}
|}
[[Category:Channeling]]
[[Category:Domains]]

Latest revision as of 21:48, 14 April 2024

Domain Power: Beacon of Courage

When the caster successfully lands an attack or shield block, they gain a Valor Charge. Up to Rank charges may be held at a time, and last for 1 hour. A Valor charge may be expended as a Fast Action to:

  • Grant a +Rank morale bonus to an ally skill roll (including combat rolls).
  • Grant a +Rank morale bonus to resist Fear effects.
  • Grant an ally who has failed a fear or intimidate check a re-roll to resist the effect.

An ally may only be affected by each of these abilities once per encounter.

Glorious Leadership

Rank Power Description
1 Mantle of Leadership An aura of power and self assurance surrounds the channeler, marking them clearly as a ‘leader’.
2 Delegate Task The channeler may seize upon an opportunity to direct his party to action.
3 Hold the Line With a divine shout, the channeler lends his allies courage to hold their positions.
4 Rousing Heroism With an inspiring cry, the channeler galvanizes his allies to act swiftly.
5 Aura of Glory The channeler appears as an overwhelming beacon of strength and leadership, inspiring awe in those who see him.

Shield of the Innocent

Rank Power Description
1 Determine Intent The channeler gains divine insight in the face of ill intentions.
2 Protector's Bond The channeler makes a solemn vow to defend one of his allies.
3 Valorous Defense Filled with divine power, the channeler acts swiftly in defense of an ally. He moves to take the place of a nearby ally, even at his own expense.
4 Bolster Courage Each time the channeler expends a Valor Charge, their bonded ally also gains its benefit.
5 Last Stand At death's door, the channeler is invigorated with the will to protect and experiences a surge of power.

Knight of Valor

Rank Power Description
1 Summon Mount The channeler may summon a divine mount that improves with the channeler's ability.
2 Mounted Training The channeler is trained for battle.
3 Vanguard While active, the channeler gains Divine blessings that improve her mounted combat skills.
4 Valiant Charge A divinely empowered Charge attack allows the mounted channeler to hit multiple targets in her path.
5 Divine Lance The channeler's summoned mount is imbued with a divine Blessing..