Unarmed Combat Skill: Difference between revisions
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Unarmed Combat represents the ability to fight and deal damage with bare hands/feet/elbows. This skill is broken up into Striking or Grappling, and every purchase of this skill must apply to either subtype, and each subtype ranks up separately. | Unarmed Combat represents the ability to fight and deal damage with bare hands/feet/elbows. This skill is broken up into Striking or Grappling, and every purchase of this skill must apply to either subtype, and each subtype ranks up separately. Regardless of which form of Unarmed Combat selected, both hands must be free to perform Unarmed Attacks. Striking and Grappling may not be combined with a Shield or an offhand weapon. | ||
On unarmed combat attacks, your skill in the subtype is added to the applicable statistic and base damage to determine the dice pool. | On unarmed combat attacks, your skill in the subtype is added to the applicable statistic and base damage to determine the dice pool. |
Revision as of 10:56, 14 August 2020
Unarmed Combat represents the ability to fight and deal damage with bare hands/feet/elbows. This skill is broken up into Striking or Grappling, and every purchase of this skill must apply to either subtype, and each subtype ranks up separately. Regardless of which form of Unarmed Combat selected, both hands must be free to perform Unarmed Attacks. Striking and Grappling may not be combined with a Shield or an offhand weapon.
On unarmed combat attacks, your skill in the subtype is added to the applicable statistic and base damage to determine the dice pool.
Subtype | Base Effect |
---|---|
Striking | Str/Dex + Unarmed Combat + 2d10 (Non-Lethal Damage) |
Grappling | Str/Dex + Unarmed Combat Opposed Roll vs. Target's Unarmed Combat OR Escape Artist (whichever is higher).
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