Spectral Hand: Difference between revisions

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m (Added fear to spectral hand effects)
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   | Cast Action ||  Standard
   | Cast Action ||  Standard
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   | Mana Cost ||  1
   | Cost ||  1 Mana
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   | Effect ||  The shaman conjures a ghostly hand which attacks targets within range, dealing Casting Stat + Shamanism Skill + Spirit Rank lethal damage that ignores physical armor, but not Dodge or Magical defense. Spectral Hand causes magical Fear and is rolled against the target’s Magic Resistance. If successful, the targets become Shaken. If affected targets are already affected by a Fear effect, they increase the severity by one step.
   | Effect ||  The shaman conjures a ghostly hand which burst forth to attack a target within range, dealing lethal damage (Casting Stat + Shamanism Skill + Spirit Rank) that ignores physical armor, but not Dodge or Magical defense. On a successful hit, the target must succeed on a Mental Magic Resistance vs. Casting or gain one level of [[Fear]]. Targets who successfully resist are immune to this effect for 1 Hour.
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Latest revision as of 21:28, 8 January 2024

Required Ghost Shaman 2
Range Rank x 5 yards, Sight
Area 1 target
Duration Instant
Casting Verbal, Somatic
Cast Action Standard
Cost 1 Mana
Effect The shaman conjures a ghostly hand which burst forth to attack a target within range, dealing lethal damage (Casting Stat + Shamanism Skill + Spirit Rank) that ignores physical armor, but not Dodge or Magical defense. On a successful hit, the target must succeed on a Mental Magic Resistance vs. Casting or gain one level of Fear. Targets who successfully resist are immune to this effect for 1 Hour.