Seek Justice: Difference between revisions

From Brilliance and Shadow Wiki
Jump to navigation Jump to search
(Created page with "{| class="tdgrey1" |- | Required || Order Domain: Justice 1 |- | Range || |- | Area || |- | Duration || |- | Casting || Verbal, Somatic |- | Cast Action ||...")
 
No edit summary
Line 3: Line 3:
   | Required || [[Order Domain]]: Justice 1
   | Required || [[Order Domain]]: Justice 1
|-
|-
   | Range ||  
   | Range || Special
|-
|-
   | Area ||  
   | Area || 1 Target
|-
|-
   | Duration ||  
   | Duration ||  
Line 16: Line 16:
|-
|-
   | Effect ||  
   | Effect ||  
|
Passive: Channeler gains a +2 to Search rolls to investigate crime scenes, track targets, or find hidden compartments or items.
Active: Link a target within 10 yards x Rank. You must have a means of sensing, seeing, or scrying the target. With the established link, you automatically know the direction and distance of the target. If the target is an Outsider, Undead, or a Spirit, this range is increased to 1 Mile x Rank.
|}
|}



Revision as of 16:50, 2 August 2020

Required Order Domain: Justice 1
Range Special
Area 1 Target
Duration
Casting Verbal, Somatic
Cast Action
Cost Free
Effect

Passive: Channeler gains a +2 to Search rolls to investigate crime scenes, track targets, or find hidden compartments or items. Active: Link a target within 10 yards x Rank. You must have a means of sensing, seeing, or scrying the target. With the established link, you automatically know the direction and distance of the target. If the target is an Outsider, Undead, or a Spirit, this range is increased to 1 Mile x Rank.