Holy Ground: Difference between revisions

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   | Required ||  [[Healing Domain]]; [[Life Sphere]] 4
   | Required ||  [[Healing Domain]]: Way of Devotion 4
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   | Range ||
   | Range || 5 Yards x Rank
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   | Area ||
   | Area || 4 Yard Radius
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   | Duration ||
   | Duration || Rank Rounds
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   | Casting ||  Verbal, Somatic
   | Casting ||  Verbal, Somatic
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   | Cast Action ||   
   | Cast Action ||  Standard
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   | Cost ||   
   | Cost ||  5 Mana
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   | Effect ||   
   | Effect ||  Caster designates an area as holy ground. Allies who end their turn on holy ground are healed for 1 Lethal. Undead, Spirits, Abominations, and Demons ending their turn on holy ground instead take 1 Lethal damage.
 
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Latest revision as of 22:14, 30 July 2020

Required Healing Domain: Way of Devotion 4
Range 5 Yards x Rank
Area 4 Yard Radius
Duration Rank Rounds
Casting Verbal, Somatic
Cast Action Standard
Cost 5 Mana
Effect Caster designates an area as holy ground. Allies who end their turn on holy ground are healed for 1 Lethal. Undead, Spirits, Abominations, and Demons ending their turn on holy ground instead take 1 Lethal damage.