Holy Ground: Difference between revisions
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| Casting || Verbal, Somatic | | Casting || Verbal, Somatic | ||
|- | |- | ||
| Cast Action || | | Cast Action || Standard | ||
|- | |- | ||
| Cost || 5 Mana | | Cost || 5 Mana | ||
|- | |- | ||
| Effect || | | Effect || Caster designates an area as holy ground. Allies who end their turn on holy ground are healed for 1 Lethal. Undead, Spirits, Abominations, and Demons ending their turn on holy ground instead take 1 Lethal damage. | ||
|} | |} | ||
Revision as of 21:52, 30 July 2020
Required | Healing Domain 4; Life Sphere 4 |
Range | |
Area | |
Duration | |
Casting | Verbal, Somatic |
Cast Action | Standard |
Cost | 5 Mana |
Effect | Caster designates an area as holy ground. Allies who end their turn on holy ground are healed for 1 Lethal. Undead, Spirits, Abominations, and Demons ending their turn on holy ground instead take 1 Lethal damage. |