Dreams Domain: Difference between revisions

From Brilliance and Shadow Wiki
Jump to navigation Jump to search
No edit summary
No edit summary
Line 16: Line 16:
!Description
!Description
|-
|-
| 1 || Figment || caster may choose one person/object in the target’s surrounding and alter how the target perceives it. The change is visible only to the target.
| 1 || Figment || Caster may choose one person/object in the target’s surrounding and alter how the target perceives it. The change is visible only to the target.
|-
|-
| 2 || Confusion || caster chooses one sense to confound. Double vision, sounds appear to be coming from many or the wrong directions, etc.
| 2 || Confusion || Caster chooses one sense to confound. Double vision, sounds appear to be coming from many or the wrong directions, etc.
|-
|-
| 3 || Mirage || caster creates a detailed illusion with sound, smells, and some autonomy.
| 3 || Mirage || Caster creates a detailed illusion with sound, smells, and some autonomy.
|-
|-
| 4 || Warped Senses || caster twists reality around the target, multiple senses are affected
| 4 || Warped Senses || Caster twists reality around the target, multiple senses are affected
|-
|-
| 5 || Delusion || arget(s?) are completely immersed in the imaginary world the caster has created. They can react to what they see and hear in the delusion but will be unable to move. The effect is broken if the target is attacked.
| 5 || Delusion || Target(s?) are completely immersed in the imaginary world the caster has created. They can react to what they see and hear in the delusion but will be unable to move. The effect is broken if the target is attacked.
|}
|}


Line 33: Line 33:
!Description
!Description
|-
|-
| 1 || Dream Scout || allows caster to enter the target’s dreams and effect minor changes to the dreamscape to call up specific memories/information the target has. I.e.  they may nudge the dream into a scenario that would encourage the target’s dream self to access it. How accurate/detailed the information gained is determined by number of successes.  
| 1 || Dream Scout || Allows caster to enter the target’s dreams and effect minor changes to the dreamscape to call up specific memories/information the target has. I.e.  they may nudge the dream into a scenario that would encourage the target’s dream self to access it. How accurate/detailed the information gained is determined by number of successes.  
|-
|-
| 2 || Lullaby || functions as per Mage sleep spell
| 2 || Lullaby || Functions as per Mage sleep spell
|-
|-
| 3 || Dream Walker || On a successful opposed roll, caster can directly influence the target’s dream to impart a compulsion.
| 3 || Dream Walker || On a successful opposed roll, caster can directly influence the target’s dream to impart a compulsion.

Revision as of 10:10, 16 November 2017

Lines:

Waking Dreams - Illusions, alter reality

Dream Walker - Influence people while they sleep

Nightmares - Fear/deadly effects that linger.


Domain Power:

Waking Dreams
Rank Power Description
1 Figment Caster may choose one person/object in the target’s surrounding and alter how the target perceives it. The change is visible only to the target.
2 Confusion Caster chooses one sense to confound. Double vision, sounds appear to be coming from many or the wrong directions, etc.
3 Mirage Caster creates a detailed illusion with sound, smells, and some autonomy.
4 Warped Senses Caster twists reality around the target, multiple senses are affected
5 Delusion Target(s?) are completely immersed in the imaginary world the caster has created. They can react to what they see and hear in the delusion but will be unable to move. The effect is broken if the target is attacked.
Dream Walker
Rank Power Description
1 Dream Scout Allows caster to enter the target’s dreams and effect minor changes to the dreamscape to call up specific memories/information the target has. I.e. they may nudge the dream into a scenario that would encourage the target’s dream self to access it. How accurate/detailed the information gained is determined by number of successes.
2 Lullaby Functions as per Mage sleep spell
3 Dream Walker On a successful opposed roll, caster can directly influence the target’s dream to impart a compulsion.
4 Sweet Dreams Mass sleep
5 Dream Weaver Caster has complete control of the target’s dreams and can set a geas-like compulsion to perform an action of the caster’s choice.
Nightmare
Rank Power Description
1 Nameless Dread the target’s subconscious drags up a primal fear. Even in the most pleasant of surroundings, they will be uneasy and anxious, jumping at shadows, convinced they saw something out of the corner of their eye. Target is shaken
2 Spectre Caster fades, appearing ghost-like and hard to focus on. Bonus to dodge/harder to hit in some fashion; round duration or broken when caster attacks?
3 Night Terrors in the target’s eyes living beings will seem as a monstrous things from their nightmares. Target takes lethal damage and a fear step is applied.
4 Bogeyman Slipping into shadows, the caster becomes that thing hiding under your bed, waiting to jump out and grab you. Bonus to speed for X rounds; first melee attack after breaking cover grants X amount of dodge reduction. May only be applied once per target per encounter; may not be combined with combat maneuvers
5 Phantasmagoria The target’s worst fears and most horrific nightmares come to life in a terrifying shadowplay (thinking a heliotrope type effect, with the target at the center, no matter what direction they face, they cannot avoid seeing it). A slay effect maybe? Literally scared to death. Apply fear step if they resist?