Distortion Field

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Required Time Domain: Warden of Time 3
Range Self
Area 4 yard radius
Duration 3 rounds
Casting Mental
Cast Action Standard
Mana Cost 3 Mana
Effect The caster manipulates a field of temporal energy around themselves to slowly build over time. On the third round after being cast, any targets within range that fail a Magic Resistance roll are stunned, causing them to lose their next turn. If no targets are affected, the energy field flows back into the channeler and instead provides a Rank Ward for Rank rounds. If the target already has a Ward, the Ward with higher value replaces the other, regardless of duration.