Corruption Domain

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DOMAIN CURRENTLY UNDER DEVELOPMENT

Transformation: A melee themed line the caster gains grotesque tranformations (e.g. tentacles, extra eyes, claws) Disease: A caster line where the caster effects the living with horrific diseases causing debuffs. Decay: A utility line focused on predominantly area of effect curses.

Domain Power: Mark of Corruption: Upon taking the Corruption domain the caster chooses a Mark:

  • Eyes: The caster grows additional eyes on their body. The exact number, location, and type is subject to the DM. The extra eyes grant the caster a +Rank bonus to Perception and Search. These eyes may be concealed, but fail to provide a benefit while doing so.
  • Ghastly Countenance: The caster becomes withered and sickly, with dark circles around their eyes. They can sense the physical state of any living creature they see as per Healing Trance. Effects which cause Disease gain a +2 bonus.
  • Black Veins: The caster's veins blacken and their skin becomes ashen. Once per encounter one Decay spell will heal for the damage it deals.
Transformation
Rank Power Description
1 Beastial Arms Caster gains two tentacles covered in barbs or two raptorial bug like limbs. Both forms deal 2d10 base damage. The new limbs can be located wherever the player wishes normally sprouting out along their back or above the hips. The tentacles are able easy to manipulate and are able to pick up small objects. Raptorial Limbs are less easy to manipulate and cannot pick up objects but have razor sharp points on the end and gain +1 AP.
2 Enhanced Limbs The caster gains a +1 Enhancement bonus to attacks with Beastial Arms and Speed. This bonus increases to +2 at Rank 3, and +3 at Rank 5.
3 Autonomous Limbs Caster’s tentacles or raptorial limbs now extend an +1 yard in reach. Each arm may attack a different target within reach. Swiveling entirely around the caster if needed. This allows the attacker to attack with both Beastial Arms and any weapons they may be carrying.
4 Carapace The Caster’s form starts to become more warped and corrupted. They grow a chitinous hide over their body granting +2 Natural Armor, and 1 Damage Reduction.
5 Monstrous Appearance The caster's appearance is so horrific that any target upon viewing it for the first time must make an opposed Magic Resistance roll or be Panicked for Rank rounds.
Disease
Rank Power Description
1
2
3
4
5
Decay
Rank Power Description
1 Touch of Rot Caster touches inanimate material rapidly aging it. Affected materials become brittle and crumble.
  • Rank 1: Wood
  • Rank 2-3: Stone
  • Rank 5: Metal
2 Blight Aura An aura of decay surrounds the caster for 5 yards +1 yard per rank. Within the aura, all living things ending a turn suffer 1 non-lethal damage. This damage may not be prevented, and causes effected plants to shrivel and die. The caster is immune to the effects of their own blight.
3 Desecration The caster may focus their Blight Aura into a targeted area up to Rank x 10 yards away. The damage increases to 1 lethal. Affected targets must make an opposed Magic Resistance roll or have their Speed halved (round down) while inside the effect. Only one such area may be created at a time.
4
5