Corruption Domain: Difference between revisions
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!Description | !Description | ||
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| 1 || | | 1 || Touch of Rot || Caster touches inanimate material rapidly aging it. Affected materials become brittle and crumble. | ||
* Rank 1: Wood | |||
* Rank 2-3: Stone | |||
* Rank 5: Metal | |||
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| 2 || | | 2 || Blight Aura || An aura of decay surrounds the caster for 5 yards +1 yard per rank. Within the aura, all living things ending a turn suffer 1 non-lethal damage. This damage may not be prevented, and causes effected plants to shrivel and die. The caster is immune to the effects of their own blight. | ||
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| 3 || | | 3 || Desecration || The caster may focus their Blight Aura into a targeted area up to Rank x 10 yards away. The damage increases to 1 lethal. Affected targets must make an opposed Magic Resistance roll or have their Speed halved (round down) while inside the effect. Only one such area may be created at a time. | ||
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| 4 || || | | 4 || || |
Revision as of 12:53, 19 March 2019
DOMAIN CURRENTLY UNDER DEVELOPMENT
Transformation: A melee themed line the caster gains grotesque tranformations (e.g. tentacles, extra eyes, claws) Disease: A caster line where the caster effects the living with horrific diseases causing debuffs. Decay: A utility line focused on predominantly area of effect curses.
Domain Power: Mark of Corruption:
Rank | Power | Description |
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1 | ||
2 | ||
3 | ||
4 | ||
5 |
Rank | Power | Description |
---|---|---|
1 | ||
2 | ||
3 | ||
4 | ||
5 |
Rank | Power | Description |
---|---|---|
1 | Touch of Rot | Caster touches inanimate material rapidly aging it. Affected materials become brittle and crumble.
|
2 | Blight Aura | An aura of decay surrounds the caster for 5 yards +1 yard per rank. Within the aura, all living things ending a turn suffer 1 non-lethal damage. This damage may not be prevented, and causes effected plants to shrivel and die. The caster is immune to the effects of their own blight. |
3 | Desecration | The caster may focus their Blight Aura into a targeted area up to Rank x 10 yards away. The damage increases to 1 lethal. Affected targets must make an opposed Magic Resistance roll or have their Speed halved (round down) while inside the effect. Only one such area may be created at a time. |
4 | ||
5 |