Conjure Materials: Difference between revisions

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   | Required ||  [[Seed: Conjure]] 1
   | Required ||  [[Seed: Conjure]] 1
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   | Range || 5 yards
   | Range || 5 yards x Rank
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   | Area || 1 cubic yard
   | Area || 1 cubic yard
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   | Push || +1 cubic yard to Area per Push
   | Push || +1 cubic yard to Area per Push
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   | Effect || The caster is able to conjure basic planar materials, and form them into simple shapes. These shapes may be barriers (flat, circular, semi-circular walls), spikes, ramps, bridges, or other simple shapes with Storyteller approval. The conjuration takes several seconds to form and assume the shape the caster desires and cannot be used offensively, such as conjuring spikes into a conscious target.
   | Effect || The caster is able to conjure basic planar materials, and form them into simple shapes. These shapes may be barriers (flat, circular, semi-circular walls), spikes, ramps, bridges, or other simple shapes with Storyteller approval. The conjuration takes several seconds to form and assume the shape the caster desires and cannot be used offensively, such as conjuring spikes into a conscious target. A maximum of Rank shaped conjurations may be maintained at once.
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Revision as of 15:22, 24 August 2020

Required Seed: Conjure 1
Range 5 yards x Rank
Area 1 cubic yard
Duration Concentration
Casting Verbal, Somatic
Cast Action Full Round
Cost Free
Push +1 cubic yard to Area per Push
Effect The caster is able to conjure basic planar materials, and form them into simple shapes. These shapes may be barriers (flat, circular, semi-circular walls), spikes, ramps, bridges, or other simple shapes with Storyteller approval. The conjuration takes several seconds to form and assume the shape the caster desires and cannot be used offensively, such as conjuring spikes into a conscious target. A maximum of Rank shaped conjurations may be maintained at once.