Chameleon: Difference between revisions

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   | Required ||  [[Panther Discipline]] 3
   | Required ||  [[Panther Discipline]] 3
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   | Area ||  Self
   | Target Area ||  Self
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  | Duration ||  ''Active'': 1 hour
| Passive Effect ||  The adept may enter stealth without cover or concealment.
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  | Cast Action || ''Active'': Standard
| Active Effect || While in stealth, the Chameleon ability provides unique magical concealment from Sense spells which would normally detect life forms, stealthed targets, or magical emanations. These spells must roll an opposed roll vs. your Stealth to succeed.
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   | Cost ||  2
   | Duration ||  1 Hour
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   | Effect ||  ''Passive'': Enter stealth without cover/concealment.
   | Action ||  Standard
''Active'': While in stealth, the Chameleon ability provides unique magical concealment from Sense spells which would normally detect life forms, stealthed targets, or magical emanations. These spells must roll an opposed roll vs. your Stealth to succeed.
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  | Cost ||  2 Mana
|}
|}



Latest revision as of 02:06, 21 May 2021

Required Panther Discipline 3
Target Area Self
Passive Effect The adept may enter stealth without cover or concealment.
Active Effect While in stealth, the Chameleon ability provides unique magical concealment from Sense spells which would normally detect life forms, stealthed targets, or magical emanations. These spells must roll an opposed roll vs. your Stealth to succeed.
Duration 1 Hour
Action Standard
Cost 2 Mana