Bad Luck: Difference between revisions
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| Cost || Free | | Cost || Free | ||
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| Effect || All targets (including friendly targets) within the affected area must make a Resist roll vs. Magic roll or be subject to an aura of bad luck. While affected by this aura, for any action requiring a roll, no successes will automatically be considered a critical failure with no additional roll. If the target successfully resists, they may not be affected by the aura for 1 hour regardless of how many times they leave or re-enter it. The aura is permanent and may not be disabled once acquired, but the caster may expend 1 Positive Karma to exclude Rank targets from being affected by the aura for 1 hour. | | Effect || All targets (including friendly targets) within the affected area must make a Resist roll vs. Magic roll or be subject to an aura of bad luck centered around the caster. While affected by this aura, for any action requiring a roll, no successes will automatically be considered a critical failure with no additional roll. If the target successfully resists, they may not be affected by the aura for 1 hour regardless of how many times they leave or re-enter it. The caster's aura is permanent and may not be disabled once acquired, but the caster may expend 1 Positive Karma to exclude Rank targets from being affected by the aura for 1 hour. | ||
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Revision as of 22:17, 1 April 2023
Required | Luck Domain: Jinx 1 |
Range | Self |
Area | 5 + Rank yard radius |
Duration | Permanent |
Casting | Verbal, Somatic |
Cast Action | Passive |
Cost | Free |
Effect | All targets (including friendly targets) within the affected area must make a Resist roll vs. Magic roll or be subject to an aura of bad luck centered around the caster. While affected by this aura, for any action requiring a roll, no successes will automatically be considered a critical failure with no additional roll. If the target successfully resists, they may not be affected by the aura for 1 hour regardless of how many times they leave or re-enter it. The caster's aura is permanent and may not be disabled once acquired, but the caster may expend 1 Positive Karma to exclude Rank targets from being affected by the aura for 1 hour. |