Aura of Healing: Difference between revisions
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| Cost || 4 Mana | | Cost || 4 Mana | ||
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| Effect || Caster exudes an aura that improves healing granting +2 dice to all friendly healing spells cast within the aura. Effects which would heal a single Lethal (e.g. Flash Heal, Health Siphon, Holy Ground, or Holy Nova) heal 2 points within the Aura. | | Effect || Caster exudes an aura that improves healing granting +2 dice to all friendly healing spells cast within the aura. Effects which would heal a single Lethal (e.g. Flash Heal, Health Siphon, Holy Ground, or Holy Nova) instead heal 2 points within the Aura. | ||
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Revision as of 22:11, 30 July 2020
Required | Healing Domain 3; Life Sphere 3 |
Range | |
Area | |
Duration | |
Casting | Verbal, Somatic |
Cast Action | |
Cost | 4 Mana |
Effect | Caster exudes an aura that improves healing granting +2 dice to all friendly healing spells cast within the aura. Effects which would heal a single Lethal (e.g. Flash Heal, Health Siphon, Holy Ground, or Holy Nova) instead heal 2 points within the Aura. |