Air Sphere

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Revision as of 15:36, 18 February 2015 by Adant (talk | contribs) (→‎Rank 2)
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Description

Elemental Energy. Wind, summer storms, travel, communication, weightlessness Elemental Air ley lines are immense flows curling and curving through the air

Spells

Rank 1

Spell Description
Whispering Wind Whispered message to a target.
Affect Breeze Change speed or direction of an air current.
Mage Sight See magical auras.
Fog Air/Water spell providing dense concealment.
Feather Fall Slow falling speed to safe limits.
Shocking Grasp Damage touched target with electrical charge.
Condensation Condense drinking water from the air.
Telescopic Vision See objects at long range.

Rank 2

Spell Description
Wind Armor Armor of solid air that allows two variants.
Gust of Wind Create a wind surge that can push back targets.
Wall of Air A downdraft of air disrupts ranged attacks.
Lightning Staff Charge your staff with electricity, enabling it to deal lethal Lightning damage.
Lightning Flash Creates a bright flash of light causing a debuff to skills/movement for those seeing the flash.
Storm Shell A charged shell of lightning that reacts to ranged attacks.
Air Pocket Hold breathable air in a bubble around you, holding non-breathable liquids and gases at bay.
Held Breath Magically sustain air in your lungs for long durations.

Rank 3

Spell Description
Lightning Bolt Electrical attack that deals lethal and non-lethal.
Levitation Move vertically at will.
Control Wind Significant speed and direction change of an air current.
Sleet Storm Water/Air storm of ice slows targets.
Protection from Lightning Resist electrical damage.

Rank 4

Spell Description
Shockwave Compact air into a tangible force that impacts targets.
Vaccum Suck all air from around a target point.
Air Walk Walking on air as if it was a solid substance.
Tornado Conjure a damaging vortex of wind that can lift objects.

Rank 5

Spell Description
Flight Gain a fly speed independant of ground movement speed, allowing 3 dimensional movement.
Chain Lightning Electrical attack that jumps between targets.
Storm Call Attract an existing storm to your location.
Hurricane Conjure a true hurricane.