Weapon of Flame: Difference between revisions

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   | Mana Cost ||  1
   | Mana Cost ||  1
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   | Effect ||  Condenses natural heat near the caster to shape liquid fire into the form of a mundane weapon - the caster may choose from any standard weapon that they have previously wielded, including throwing weapons, bows, and crossbows. This weapon gains a +1 enhancement bonus and deals Fire damage. If a target is immune or resistant to Fire effects, they may negate or resist damage from this weapon. In every other way, the weapon is identical to a mundane weapon of the same type. It uses the same skills, damage dice, special attributes, and Fighting Styles. Bows and crossbows have the same reloading time as their mundane equivalents, however the caster may summon an arrow or crossbow bolt of fire as a free action to reload.  
   | Effect ||  Condenses natural heat near the caster to shape liquid fire into the form of a melee weapon - the caster may choose from any standard weapon that they have previously wielded. Attacks with the Weapon of Flame are made with Dexterity + Magecraft + Fire Sphere and ignore physical armor, but not dodge or magical defense. If a target is immune or resistant to Fire effects, they may negate or resist damage from this weapon. In every other way, the weapon is identical to a mundane weapon of the same type. It uses the same special attributes, and Fighting Styles.  


The Weapon of Flame puts off light twice a bright as a standard torch, and will dissipate 1 round after the caster ceases to wield it. Its enhancement bonus increases to +2 at rank 3, and +3 at rank 5.  
The Weapon of Flame puts off light twice a bright as a standard torch, and will dissipate 1 round after the caster ceases to wield it. Its enhancement bonus increases to +2 at rank 3, and +3 at rank 5.  

Revision as of 11:14, 18 May 2020

Required Fire Sphere 2
Range Self
Area Self
Duration 1 hour
Casting Verbal, Somatic
Cast Action Standard
Mana Cost 1
Effect Condenses natural heat near the caster to shape liquid fire into the form of a melee weapon - the caster may choose from any standard weapon that they have previously wielded. Attacks with the Weapon of Flame are made with Dexterity + Magecraft + Fire Sphere and ignore physical armor, but not dodge or magical defense. If a target is immune or resistant to Fire effects, they may negate or resist damage from this weapon. In every other way, the weapon is identical to a mundane weapon of the same type. It uses the same special attributes, and Fighting Styles.

The Weapon of Flame puts off light twice a bright as a standard torch, and will dissipate 1 round after the caster ceases to wield it. Its enhancement bonus increases to +2 at rank 3, and +3 at rank 5.