Weapon of Flame: Difference between revisions

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   | Rank || 2
   | Required Spheres || [[Fire Sphere]] 2
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   | Required Spheres ||  Fire 2
   | Range ||  Self
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   | Range ||  Touch
   | Area ||  Self
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   | Area ||  1 Weapon
   | Duration ||  1 hour
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   | Duration ||  1 Hour
   | Casting ||  Verbal, Somatic
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   | Casting ||  Verbal, Somatic
   | Cast Action ||  Standard
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   | Mana Cost ||  1 Mana
   | Mana Cost ||  1
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   | Effect ||  Conjures a mundane weapon formed of liquefied fire from the natural heat around the caster. The weapon counts as a +1 enhancement weapon and deals damage with the Fire descriptor. The enhancement increases to +2 at rank 3, and +3 at rank 5. If a hit target is immune or resistant to Fire effects, they will negate or resist damage from this weapon. In every other way, the weapon is identical to the normal mundane weapon of the same type, and uses the same skills, damage dice, special attributes, and weapon styles. The weapon puts off light twice a bright as a standard torch, and will be dispelled 1 round after the caster ceases to wield it. The caster may choose from any standard weapon that they have previously wielded, including throwing weapons, bows, and crossbows. Bows and crossbows have the same reloading time as the mundane equivalents, however the caster may freely summon an arrow or crossbow bolt of fire as a part of the reloading action.
   | Effect ||  Condenses natural heat near the caster to shape liquid fire into the form of a mundane weapon - the caster may choose from any standard weapon that they have previously wielded, including throwing weapons, bows, and crossbows. This weapon gains a +1 enhancement bonus and deals Fire damage. If a target is immune or resistant to Fire effects, they may negate or resist damage from this weapon. In every other way, the weapon is identical to a mundane weapon of the same type. It uses the same skills, damage dice, special attributes, and Fighting Styles. Bows and crossbows have the same reloading time as their mundane equivalents, however the caster may summon an arrow or crossbow bolt of fire as a free action to reload.
 
The Weapon of Flame puts off light twice a bright as a standard torch, and will dissipate 1 round after the caster ceases to wield it. Its enhancement bonus increases to +2 at rank 3, and +3 at rank 5.  
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[[Category:Spells]]
[[Category:Magecraft]]
[[Category:Fire Sphere]]

Revision as of 00:37, 6 August 2019

Required Spheres Fire Sphere 2
Range Self
Area Self
Duration 1 hour
Casting Verbal, Somatic
Cast Action Standard
Mana Cost 1
Effect Condenses natural heat near the caster to shape liquid fire into the form of a mundane weapon - the caster may choose from any standard weapon that they have previously wielded, including throwing weapons, bows, and crossbows. This weapon gains a +1 enhancement bonus and deals Fire damage. If a target is immune or resistant to Fire effects, they may negate or resist damage from this weapon. In every other way, the weapon is identical to a mundane weapon of the same type. It uses the same skills, damage dice, special attributes, and Fighting Styles. Bows and crossbows have the same reloading time as their mundane equivalents, however the caster may summon an arrow or crossbow bolt of fire as a free action to reload.

The Weapon of Flame puts off light twice a bright as a standard torch, and will dissipate 1 round after the caster ceases to wield it. Its enhancement bonus increases to +2 at rank 3, and +3 at rank 5.