Weapon of Flame: Difference between revisions

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   | Rank || 2
   | Required || [[Fire Sphere]] 2
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  | Required Spheres ||  Fire 2, Earth 1
   | Range ||  Self
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   | Range ||  Touch
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   | Area ||  1 Weapon
   | Area ||  1 Weapon
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   | Duration ||  1 Hour
   | Duration ||  1 hour
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   | Casting ||  Verbal, Somatic
   | Casting ||  Verbal, Somatic
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   | Mana Cost ||  1 Mana
   | Cast Action || Fast
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  | Cost ||  1 Mana
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   | Effect ||  Conjures a mundane weapon formed of liquefied fire from the natural earth around the caster. The weapon has physical substance, but deals all damage as fire damage instead of physical damage. This fire damage affects and is affected by resistances, immunities, and vulnerabilities identically to other fire magic damage. In every other way, the weapon is identical to the normal mundane weapon of the same type, and uses the same skills, damage dice, special attributes, and weapon styles. The weapon puts off light twice a bright as a standard torch, and will be dispelled 1 round after the caster ceases to wield it. The caster may choose from any standard weapon that they have previously wielded, including throwing weapons, bows, and crossbows. Bows and crossbows have the same reloading time as the mundane equivalents, however the caster may freely summon an arrow or crossbow bolt of fire as a part of the reloading action.
   | Effect ||  Casting this spell conjures a weapon formed of liquid fire. Attacks with the Weapon of Flame are made with Dexterity + Magecraft + Fire Sphere and ignore physical armor, but not dodge or magical defense; damage dealt by this weapon applies [[Burning]]. If a target is immune or resistant to Fire effects, they may negate or resist damage from this weapon. The Weapon of Flame puts off light twice a bright as a standard torch, and may be suppressed (sheathed) or re-ignited (drawn) as a Fast action within the duration. In every other way, the weapon is identical to the normal mundane weapon of the same type and uses the same skills, damage dice, special attributes, and fighting styles.
 
The caster may shape the fire into the form of any standard weapon that they have previously wielded, including ranged weaponry such as throwing knives, bows, and crossbows. Bows and crossbows have the same reloading time as the mundane equivalents, however, the caster may freely summon an arrow or crossbow bolt of flame as a part of the reloading action.
 
Magitech weapons or other weapons requiring special materials (e.g. quicksilver, adamantine, etc.) as part of their construction may not be conjured with this spell.  
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[[Category:Spells]]
[[Category:Magecraft]]
[[Category:Fire Sphere]]

Latest revision as of 19:01, 29 June 2023

Required Fire Sphere 2
Range Self
Area 1 Weapon
Duration 1 hour
Casting Verbal, Somatic
Cast Action Fast
Cost 1 Mana
Effect Casting this spell conjures a weapon formed of liquid fire. Attacks with the Weapon of Flame are made with Dexterity + Magecraft + Fire Sphere and ignore physical armor, but not dodge or magical defense; damage dealt by this weapon applies Burning. If a target is immune or resistant to Fire effects, they may negate or resist damage from this weapon. The Weapon of Flame puts off light twice a bright as a standard torch, and may be suppressed (sheathed) or re-ignited (drawn) as a Fast action within the duration. In every other way, the weapon is identical to the normal mundane weapon of the same type and uses the same skills, damage dice, special attributes, and fighting styles.

The caster may shape the fire into the form of any standard weapon that they have previously wielded, including ranged weaponry such as throwing knives, bows, and crossbows. Bows and crossbows have the same reloading time as the mundane equivalents, however, the caster may freely summon an arrow or crossbow bolt of flame as a part of the reloading action.

Magitech weapons or other weapons requiring special materials (e.g. quicksilver, adamantine, etc.) as part of their construction may not be conjured with this spell.