Weapon Master: Difference between revisions

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==Effects==
==Effects==
Taking this benefit allows a character to apply existing skill ranks in a single type of combat (Melee, Thrown, Ranged, or Unarmed) - chosen at the time of purchase - to all of its associated subtypes. E.g. Having Rank 5 in Melee Weapons (Slashing), Weapon Master would allow the use of any Melee Weapons including Crushing and Piercing with the same skill.
Taking this benefit allows a character to apply existing skill ranks in a single type of combat (Melee, Thrown, Ranged, or Unarmed) - chosen at the time of purchase - to all of its associated subtypes. E.g. Having Rank 5 in Melee Weapons (Slashing), Weapon Master would allow the use of any Melee Weapons including Crushing and Piercing with the same skill.
[[Category:Benefits]]

Revision as of 00:25, 5 October 2020

Requirements

  • Weapon Skill 5
  • Rank 1 only, 1 CC point or 3 GXP

Effects

Taking this benefit allows a character to apply existing skill ranks in a single type of combat (Melee, Thrown, Ranged, or Unarmed) - chosen at the time of purchase - to all of its associated subtypes. E.g. Having Rank 5 in Melee Weapons (Slashing), Weapon Master would allow the use of any Melee Weapons including Crushing and Piercing with the same skill.