Toughness

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Revision as of 15:27, 27 October 2016 by Mmciver (talk | contribs) (Created page with "*Requires: Constitution 3 *Rank 1, 1 CC point or 3 GXP *Rank 2, 1 more CC point or 6 more GXP *Rank 3, 1 more CC point or 9 more GXP Taking this benefit allows the character...")
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  • Requires: Constitution 3
  • Rank 1, 1 CC point or 3 GXP
  • Rank 2, 1 more CC point or 6 more GXP
  • Rank 3, 1 more CC point or 9 more GXP

Taking this benefit allows the character to remain conscious despite damage taken. Normally, a character falls unconscious at 0 health, and dies at a negative health equal to their maximum health. Each Rank in this benefit moves the point of unconsciousness down 1, into the negative health range.

  • With 1 Rank, the character will fall unconscious at -1 health.
  • With 2 Ranks, the character will fall unconscious at -2 health.
  • With 3 Ranks, the character will fall unconscious at -3 health.