Telekinetic Throw: Difference between revisions

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   | Mana Cost || 1
   | Mana Cost || 1
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   | Effect || This spell creates a stable telekinetic field around the caster which can levitate a number of objects equal to rank at a time around the caster. Each object may weigh a maximum of 1 pound. By using a Standard action the caster may propel an object currently held by the spell towards a ranged target at high speed. Objects propelled this way may benefit from the [[Fighting Style: Thrown Weapons]] as if the caster were throwing the weapon physically, and objects may be added to the field as if wielding a thrown weapon. The roll uses Intelligence + Magecraft and gains the following bonuses by rank:
   | Effect || This spell creates a stable telekinetic field around the caster which can levitate a number of objects equal to rank at a time around the caster. Each object may weigh a maximum of 1 pound. By using a Standard action the caster may propel an object currently held by the spell towards a ranged target at high speed. Objects propelled this way may benefit from the [[Fighting Style: Thrown Weapons]] as if the caster were throwing the weapon physically, and objects may be added to the field as if wielding a thrown weapon. The roll uses Intelligence + Magecraft and gains +1 Ignore Dodge. This bonus increases to +2 at Rank 3, and +3 at Rank 5.
 
* Rank 1: +1 Ignore Dodge
* Rank 3: +1 Armor Piercing
* Rank 5: +1 Ignore Dodge, +1 Armor Piercing
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Revision as of 11:34, 20 December 2017

Rank 1
Required Spheres Prime 2
Range Rank x 5 yards
Area 1 one-pound object x Rank
Duration 1 Hour
Casting Verbal, Somatic
Mana Cost 1
Effect This spell creates a stable telekinetic field around the caster which can levitate a number of objects equal to rank at a time around the caster. Each object may weigh a maximum of 1 pound. By using a Standard action the caster may propel an object currently held by the spell towards a ranged target at high speed. Objects propelled this way may benefit from the Fighting Style: Thrown Weapons as if the caster were throwing the weapon physically, and objects may be added to the field as if wielding a thrown weapon. The roll uses Intelligence + Magecraft and gains +1 Ignore Dodge. This bonus increases to +2 at Rank 3, and +3 at Rank 5.