Telekinetic Throw: Difference between revisions

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(Created page with "{| class="tdgrey1" |- | Rank || 1 |- | Required Spheres || Prime 2 |- | Range || Rank x 5 yards |- | Area || 1 object (maximum of 1 lb x Rank) |- | Duration || Inst...")
 
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   | Mana Cost || 1
   | Mana Cost || 1
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   | Effect || Caster balances an object in the air, hurling it forward with great speed at a ranged target. For miscellaneous objects treat as improvised weapons dealing 1d10 non-lethal damage per LB + Magecraft + Intelligence. For thrown weapons, the weapons deal their normal damage with attributes such as Armor Piercing. This spell may benefit from [[Fighting Style: Thrown Weapons]] abilities where the range increment is the range of the spell not the range of the weapon.
   | Effect || Caster balances an object in the air, hurling it forward with great speed at a ranged target. For miscellaneous objects treat as improvised weapons dealing 1d10 non-lethal damage per LB + Magecraft + Intelligence. For thrown weapons, the weapons deal their normal damage with attributes such as Armor Piercing. This spell may benefit from [[Fighting Style: Thrown Weapons]] abilities where the range increment is the range of the spell not the range of the weapon. Objects and weapons thrown with this spell gain +1 Ignore Dodge. This increases to +2 at Rank 3, and +3 at Rank 5.
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Revision as of 14:03, 4 December 2017

Rank 1
Required Spheres Prime 2
Range Rank x 5 yards
Area 1 object (maximum of 1 lb x Rank)
Duration Instant
Casting Verbal, Somatic
Mana Cost 1
Effect Caster balances an object in the air, hurling it forward with great speed at a ranged target. For miscellaneous objects treat as improvised weapons dealing 1d10 non-lethal damage per LB + Magecraft + Intelligence. For thrown weapons, the weapons deal their normal damage with attributes such as Armor Piercing. This spell may benefit from Fighting Style: Thrown Weapons abilities where the range increment is the range of the spell not the range of the weapon. Objects and weapons thrown with this spell gain +1 Ignore Dodge. This increases to +2 at Rank 3, and +3 at Rank 5.