Telekinetic Throw: Difference between revisions

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   | Rank || 1
   | Required || [[Prime Sphere]] 2
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   | Required Spheres ||  Prime 2
   | Range ||  Rank x 5 yards
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   | Range || Rank x 5 yards
   | Area || An objecting weighing Rank x 1 lb.
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   | Area || 1 one-pound object x Rank
   | Duration || Instant
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   | Duration || 1 Hour
   | Casting || Somatic
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   | Casting || Verbal, Somatic
   | Cast Action || Standard
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   | Mana Cost || 1
   | Cost || 1 Mana
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   | Effect || This spell creates a stable telekinetic field around the caster which can levitate a number of objects equal to rank at a time around the caster. Each object may weigh a maximum of 1 pound. By using a Standard action the caster may propel an object currently held by the spell towards a ranged target at high speed. Objects propelled this way may benefit from the Thrown Weapons Fighting Style as if the caster were throwing the weapon physically, but the roll uses Intelligence + Magecraft. Due to the increased speed, the projectile gains an additional +1 Ignore Dodge. This bonus increases to +2 Ignore Dodge at Rank 3, and +3 at Rank 5. Objects may be added to the field as a Free Action.
   | Effect || With a Standard action, the caster may propel an object towards a ranged target in a high speed attack against the target's Physical Defense. Attack rolls when propelling an object use Intelligence + Magecraft + Weapon damage, and gain +1 Ignore Dodge. This bonus increases to +2 Ignore Dodge at Rank 3, and +3 at Rank 5. [[Ritual:_Mage_Focus|Mage Focus]] bonuses apply to this roll.
* Objects must be wielded by the caster when thrown unless the caster additionally has the [[Telekinesis]] spell, in which case they may throw unattended objects from a location within range, to another location within range.
* Objects propelled this way may benefit from the Fighting Style: Thrown Weapons as if the caster were throwing the weapon physically:
** The range increment increase from Practiced Thrower does not apply to the range of the spell.
** The Deadeye range is still defined by the range increment of the object thrown (which is modified by Practiced Thrower).
** Multiple items may be thrown in one cast with Double Throw or Fan of Knives.
** Telekinetic Throw may be performed with Running Throw, allowing movement, casting of the spell, and further movement.
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[[Category:Spells]]
[[Category:Magecraft]]
[[Category:Prime Sphere]]

Latest revision as of 10:49, 11 March 2024

Required Prime Sphere 2
Range Rank x 5 yards
Area An objecting weighing Rank x 1 lb.
Duration Instant
Casting Somatic
Cast Action Standard
Cost 1 Mana
Effect With a Standard action, the caster may propel an object towards a ranged target in a high speed attack against the target's Physical Defense. Attack rolls when propelling an object use Intelligence + Magecraft + Weapon damage, and gain +1 Ignore Dodge. This bonus increases to +2 Ignore Dodge at Rank 3, and +3 at Rank 5. Mage Focus bonuses apply to this roll.
  • Objects must be wielded by the caster when thrown unless the caster additionally has the Telekinesis spell, in which case they may throw unattended objects from a location within range, to another location within range.
  • Objects propelled this way may benefit from the Fighting Style: Thrown Weapons as if the caster were throwing the weapon physically:
    • The range increment increase from Practiced Thrower does not apply to the range of the spell.
    • The Deadeye range is still defined by the range increment of the object thrown (which is modified by Practiced Thrower).
    • Multiple items may be thrown in one cast with Double Throw or Fan of Knives.
    • Telekinetic Throw may be performed with Running Throw, allowing movement, casting of the spell, and further movement.