Telekinetic Throw: Difference between revisions

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   | Rank || 1
   | Required || [[Prime Sphere]] 2
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   | Required Spheres ||  Prime 2
   | Range ||  Rank x 5 yards
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   | Range || Rank x 5 yards
   | Area || An objecting weighing Rank x 1 lb.
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   | Area || 1 object (maximum of 1 lb x Rank)
   | Duration || Instant
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   | Duration || Instant
   | Casting || Somatic
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   | Casting || Verbal, Somatic
   | Cast Action || Standard
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   | Mana Cost || 1
   | Cost || 1 Mana
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   | Effect || Caster balances an object in the air, hurling it forward with great speed at a ranged target. The caster may hurl miscellaneous objects within the weight limit in addition to throwing weapons.
   | Effect || With a Standard action, the caster may propel an object towards a ranged target in a high speed attack against the target's Physical Defense. Attack rolls when propelling an object use Intelligence + Magecraft + Weapon damage, and gain +1 Ignore Dodge. This bonus increases to +2 Ignore Dodge at Rank 3, and +3 at Rank 5. [[Ritual:_Mage_Focus|Mage Focus]] bonuses apply to this roll.
* Objects must be wielded by the caster when thrown unless the caster additionally has the [[Telekinesis]] spell, in which case they may throw unattended objects from a location within range, to another location within range.
* Objects propelled this way may benefit from the Fighting Style: Thrown Weapons as if the caster were throwing the weapon physically:
** The range increment increase from Practiced Thrower does not apply to the range of the spell.
** The Deadeye range is still defined by the range increment of the object thrown (which is modified by Practiced Thrower).
** Multiple items may be thrown in one cast with Double Throw or Fan of Knives.
** Telekinetic Throw may be performed with Running Throw, allowing movement, casting of the spell, and further movement.
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* Thrown weapons deal their normal damage and retain their normal attributes such as Armor Piercing. In addition, weapons gain a +1 Ignore Dodge bonus, increasing to +2 at Rank 3 and +3 at Rank 5. Weapons hurled via this spell use the range of the spell rather than the range of the weapon, and the caster may use [[Fighting Style: Thrown Weapons]] where applicable.
[[Category:Spells]]
* Miscellaneous objects are treated as improvised weapons dealing 1d10 non-lethal damage per LB + Magecraft + Intelligence, and are subject to a maximum weight of 1lb per Rank. Objects hurled via this spell have a +1 Ignore Dodge bonus, increasing to +2 at Rank 3 and +3 at Rank 5.
[[Category:Magecraft]]
 
[[Category:Prime Sphere]]
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Latest revision as of 10:49, 11 March 2024

Required Prime Sphere 2
Range Rank x 5 yards
Area An objecting weighing Rank x 1 lb.
Duration Instant
Casting Somatic
Cast Action Standard
Cost 1 Mana
Effect With a Standard action, the caster may propel an object towards a ranged target in a high speed attack against the target's Physical Defense. Attack rolls when propelling an object use Intelligence + Magecraft + Weapon damage, and gain +1 Ignore Dodge. This bonus increases to +2 Ignore Dodge at Rank 3, and +3 at Rank 5. Mage Focus bonuses apply to this roll.
  • Objects must be wielded by the caster when thrown unless the caster additionally has the Telekinesis spell, in which case they may throw unattended objects from a location within range, to another location within range.
  • Objects propelled this way may benefit from the Fighting Style: Thrown Weapons as if the caster were throwing the weapon physically:
    • The range increment increase from Practiced Thrower does not apply to the range of the spell.
    • The Deadeye range is still defined by the range increment of the object thrown (which is modified by Practiced Thrower).
    • Multiple items may be thrown in one cast with Double Throw or Fan of Knives.
    • Telekinetic Throw may be performed with Running Throw, allowing movement, casting of the spell, and further movement.