Spirits

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Spirits are denizens of the ephemeral realm known as the Spirit Realm. This realm has its own unique rules and regions which overlap the physical realm of Lorithandar. Spirits include Ghosts, Draconic Spirits, Animal Totems, and Elementals.

Ghosts

Dragon Spirits

Dragons are more than mere animals. They have souls like mortals although they are not gathered to the Goddess of Death when they are slain. Their energies permeate Lorithandar and are eventually reborn anew. The most rare shaman learn to bind these spirits to their service.

Red

Black

Green

Blue

White

Animal Totems

Animal Spirits are bestial totems often chosen for their ferocity and hunting skills. Shaman who bind these spirits are most commonly tribal hunters or warriors.

Bear

Cat

Wolf

Bird

Rank Stats Special Qualities
Rank 1
Health: 4 
Vigor: 0 
Physical Defense: 2 (2 dodge) 
Magical Defense: 1 
Magic Resistance: 7d10 
Speed: 11 
Attack: 4 
Initiative: +1 
Flight
Rank 2 Example Example
Rank 3 Example Example
Rank 4 Example Example

Shark

Elementals

Fire

Earth

Water

Air