Soulfire: Difference between revisions

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   | Defense || Magic Defense
   | Defense || Magic Defense
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   | Effect || The caster consumes 3 Soul Charges to conjure a deadly spectral flame that burns for several rounds. The spell deals Intelligence + Channeling + Death Domain lethal damage and causes [[Conditions#Burning|Burning]]. The burning effect is increased by +6d10 each round and may not be put out through traditional means. The effects of Soulfire do not stack. If Soulfire is cast on a target who is already affected by it, the duration resets.
   | Effect || The caster consumes 3 Soul Charges to conjure a deadly spectral flame that burns for several rounds. The spell deals Intelligence + Channeling + Death Domain lethal fire damage (Undead suffer +2d10 bonus damage) and causes [[Conditions#Burning|Burning]]. The burning effect is increased by +6d10 each round and may not be put out through traditional means. The effects of Soulfire do not stack. If Soulfire is cast on a target who is already affected by it, the duration resets.
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Revision as of 20:05, 4 October 2022

Required Death Domain 5
Range 5 yards x Rank
Area 1 Target
Duration 3 Rounds
Casting Verbal, Somatic
Cast Action Standard
Mana Cost 3 Soul Charges
Defense Magic Defense
Effect The caster consumes 3 Soul Charges to conjure a deadly spectral flame that burns for several rounds. The spell deals Intelligence + Channeling + Death Domain lethal fire damage (Undead suffer +2d10 bonus damage) and causes Burning. The burning effect is increased by +6d10 each round and may not be put out through traditional means. The effects of Soulfire do not stack. If Soulfire is cast on a target who is already affected by it, the duration resets.