Skill Specialization: Difference between revisions

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(Created page with "==Requirements== 5 ranks in Business, Craft, Knowledge, Medicine, Search, or Survival skill ==Effects== Taking this benefit allows the character to select a specific specialization or focus for a Business, Craft, Knowledge, Medicine, Search, or Survival skill, which grants a '''+2 bonus''' when that specialization would be employed. The specialization should represent a narrow focus of the skill, and must be approved by the Storyteller. Examples: * Craft (Weaponsmith)...")
 
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==Requirements==
==Requirements==
5 ranks in Business, Craft, Knowledge, Medicine, Search, or Survival skill
* 5 ranks in Business, Craft, Perform, Knowledge, Medicine, Search, or Survival skill
*1 CC point or 3 GXP.


==Effects==
==Effects==
Taking this benefit allows the character to select a specific specialization or focus for a Business, Craft, Knowledge, Medicine, Search, or Survival skill, which grants a '''+2 bonus''' when that specialization would be employed. The specialization should represent a narrow focus of the skill, and must be approved by the Storyteller.
Taking this benefit allows the character to select a specific specialization or focus for a Business, Craft, Knowledge, Medicine, Search, or Survival skill, which grants a '''+2 proficiency bonus''' when that specialization would be employed. The specialization should represent a narrow focus of the skill, and must be approved by the Storyteller.


Examples:
Examples:
* Craft (Weaponsmith) - Swords
* Craft (Weaponsmith) - Swords
* Perform (Stringed Instruments) - Violin
* Knowledge (Ancient History) - The Elari War
* Knowledge (Ancient History) - The Elari War
* Knowledge (Planar) - Stygia
* Knowledge (Planar) - Stygia

Latest revision as of 20:46, 18 April 2024

Requirements

  • 5 ranks in Business, Craft, Perform, Knowledge, Medicine, Search, or Survival skill
  • 1 CC point or 3 GXP.

Effects

Taking this benefit allows the character to select a specific specialization or focus for a Business, Craft, Knowledge, Medicine, Search, or Survival skill, which grants a +2 proficiency bonus when that specialization would be employed. The specialization should represent a narrow focus of the skill, and must be approved by the Storyteller.

Examples:

  • Craft (Weaponsmith) - Swords
  • Perform (Stringed Instruments) - Violin
  • Knowledge (Ancient History) - The Elari War
  • Knowledge (Planar) - Stygia
  • Survival - Tracking
  • Business - Haggling

This benefit may be taken more than once, each purchase requiring a different specialization to be selected.